public void OnRight() { TipsShow(false); buttonA.Enabled = true; buttonB.Enabled = true; buttonC.Enabled = true; buttonD.Enabled = true; if (Score != 1000000) { labelScore.Enabled = true; labelScore.Location = new System.Drawing.Point(787, ScorePositionY + Yshift); Yshift -= 20; OnNextLevel?.Invoke(this, EventArgs.Empty); if (File.Exists(@"sound\duma.wav")) { new System.Media.SoundPlayer(@"sound\duma.wav").Play(); } AnswerButtonsEnabled = true; } else { buttonTakeMoney_Click(this, EventArgs.Empty); OnStopGame(); } }
private void NextLevel() { currentLevel++; PlayerPrefs.SetInt("level", currentLevel); passedLevels++; Destroy(player.gameObject); OnNextLevel?.Invoke(); }
private void NextLevel() { OnNextLevel?.Invoke(); if (currentLevel >= 3) { Home(); } else { InitGame(); } }
public static void InvokeNextLevel() { OnNextLevel?.Invoke(); }
public void NextLevel() { OnNextLevel?.Invoke(this, new EventArgs()); }
private void GoToNextLevelLoose() { _counter = 0; Destroy(_previousLevel.gameObject); OnNextLevel.Invoke(false); }
private void GoToNextLevelWin() { Destroy(_previousLevel.gameObject); OnNextLevel.Invoke(true); }