コード例 #1
0
        private void DetectDoubleClick(MouseEventType type, Native.PointW point)
        {
            var deltaMs = DateTime.Now - _lastClickTime;

            _lastClickTime = DateTime.Now;

            if (deltaMs.TotalMilliseconds <= Native.GetDoubleClickTime())
            {
                _clickCount++;
            }
            else
            {
                _clickCount = 1;
            }

            if (_clickCount != 2)
            {
                return;
            }

            OnMouseActivity?.Invoke(this, new SimpleMouseGesture(type, point.X, point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
            _clickCount = 0;
        }
コード例 #2
0
        void OutputHandler(object sendingProcess, DataReceivedEventArgs outLine)
        {
            string output = outLine.Data;

            Console.WriteLine(output);

            if (output == "hookFailed")
            {
                processMonitor.Kill();
                processMonitor.Close();
                processMonitor = null;
                throw new Exception("注册键鼠钩子失败!");
            }
            else if (output == "KeyboardAction")
            {
                onKeyboardActivity?.Invoke(this);
            }
            else
            {
                if (output != null)
                {
                    string[] res = output.Split(' ');

                    if (res.Length == 3)
                    {
                        POINT pt = new POINT()
                        {
                            x = int.Parse(res[1]),
                            y = int.Parse(res[2])
                        };

                        OnMouseActivity?.Invoke(this, pt);
                    }
                }
            }
        }
コード例 #3
0
        /// <summary>
        /// A callback function which will be called every time a mouse activity detected.
        /// https://docs.microsoft.com/en-us/windows/win32/winmsg/lowlevelmouseproc
        /// </summary>
        /// <param name="code">
        /// Specifies whether the hook procedure must process the message.
        /// If code is HC_ACTION, the hook procedure must process the message.
        /// If code is less than zero, the hook procedure must pass the message to the
        /// CallNextHookEx function without further processing and must return the value returned by CallNextHookEx.
        /// </param>
        /// <param name="type">
        /// Same as wParam. Specifies whether the message was sent by the current thread.
        /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
        /// </param>
        /// <param name="structure">
        /// Same as lParam. Pointer to a CWPSTRUCT structure that contains details about the message.
        /// </param>
        /// <returns>
        /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
        /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
        /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
        /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
        /// procedure does not call CallNextHookEx, the return value should be zero.
        /// </returns>
        private IntPtr MouseHookProc(int code, uint type, IntPtr structure)
        {
            //If it's not Ok or no one listens to this event, call next hook.
            if (code < 0 || OnMouseActivity == null)
            {
                return(CallNextHookEx(_mouseHookHandle, code, type, structure));
            }

            //Marshall the data from callback.
            var mouse = (MouseHookStruct)Marshal.PtrToStructure(structure, typeof(MouseHookStruct));
            var data  = new WordLevel.WordUnion {
                Number = mouse.MouseData
            };

            #region Mouse actions

            switch ((MouseEventType)type)
            {
            case MouseEventType.MouseMove:
            {
                if (!_isDragging && _leftButton == MouseButtonState.Pressed)
                {
                    var isXDragging = Math.Abs(mouse.Point.X - _dragStartPoint.X) > SystemParameters.MinimumHorizontalDragDistance;
                    var isYDragging = Math.Abs(mouse.Point.Y - _dragStartPoint.Y) > SystemParameters.MinimumVerticalDragDistance;

                    _isDragging = isXDragging || isYDragging;

                    if (_isDragging)
                    {
                        OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.MouseDragStart, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                        break;
                    }
                }

                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.MouseMove, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                break;
            }

            case MouseEventType.OutsideLeftButtonDown:
            case MouseEventType.LeftButtonDown:
            {
                DetectDoubleClick(MouseEventType.LeftButtonDoubleClick, mouse.Point);

                _leftButton     = MouseButtonState.Pressed;
                _dragStartPoint = mouse.Point;

                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.LeftButtonDown, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                break;
            }

            case MouseEventType.OutsideLeftButtonUp:
            case MouseEventType.LeftButtonUp:
            {
                //End drag.
                if (_isDragging)
                {
                    OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.MouseDragEnd, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                    _isDragging = false;
                }

                _leftButton = MouseButtonState.Released;
                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.LeftButtonUp, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                break;
            }

            case MouseEventType.OutsideLeftButtonDoubleClick:
            case MouseEventType.LeftButtonDoubleClick:
            {
                _leftButton = MouseButtonState.Pressed;
                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.LeftButtonDoubleClick, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                _leftButton = MouseButtonState.Released;
                break;
            }

            case MouseEventType.OutsideRightButtonDown:
            case MouseEventType.RightButtonDown:
            {
                DetectDoubleClick(MouseEventType.RightButtonDoubleClick, mouse.Point);

                _rightButton = MouseButtonState.Pressed;
                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.RightButtonDown, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                break;
            }

            case MouseEventType.OutsideRightButtonUp:
            case MouseEventType.RightButtonUp:
            {
                _rightButton = MouseButtonState.Released;
                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.RightButtonUp, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                break;
            }

            case MouseEventType.OutsideRightButtonDoubleClick:
            case MouseEventType.RightButtonDoubleClick:
            {
                _rightButton = MouseButtonState.Pressed;
                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.RightButtonDoubleClick, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                _rightButton = MouseButtonState.Released;
                break;
            }

            case MouseEventType.OutsideMiddleButtonDown:
            case MouseEventType.MiddleButtonDown:
            {
                DetectDoubleClick(MouseEventType.MiddleButtonDoubleClick, mouse.Point);

                _middleButton = MouseButtonState.Pressed;
                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.MiddleButtonDown, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                break;
            }

            case MouseEventType.OutsideMiddleButtonUp:
            case MouseEventType.MiddleButtonUp:
            {
                _middleButton = MouseButtonState.Released;
                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.MiddleButtonUp, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                break;
            }

            case MouseEventType.OutsideMiddleButtonDoubleClick:
            case MouseEventType.MiddleButtonDoubleClick:
            {
                _middleButton = MouseButtonState.Pressed;
                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.MiddleButtonDoubleClick, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                _middleButton = MouseButtonState.Released;
                break;
            }

            case MouseEventType.MouseWheel:
            {
                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.MouseWheel, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button, data.High));
                break;
            }

            case MouseEventType.MouseWheelHorizontal:
            {
                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.MouseWheelHorizontal, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button, data.High));
                break;
            }

            case MouseEventType.OutsideExtraButtonDown:
            case MouseEventType.ExtraButtonDown:
            {
                DetectDoubleClick(MouseEventType.ExtraButtonDoubleClick, mouse.Point);

                if (data.High == MouseFirstExtraButton)
                {
                    _extraButton = MouseButtonState.Pressed;
                }
                else
                {
                    _extra2Button = MouseButtonState.Pressed;
                }

                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.ExtraButtonDown, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                break;
            }

            case MouseEventType.OutsideExtraButtonDoubleClick:
            case MouseEventType.ExtraButtonDoubleClick:
            {
                if (data.High == MouseFirstExtraButton)
                {
                    _extraButton = MouseButtonState.Pressed;
                }
                else
                {
                    _extra2Button = MouseButtonState.Pressed;
                }

                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.ExtraButtonDoubleClick, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));

                if (data.High == MouseFirstExtraButton)
                {
                    _extraButton = MouseButtonState.Released;
                }
                else
                {
                    _extra2Button = MouseButtonState.Released;
                }
                break;
            }

            case MouseEventType.OutsideExtraButtonUp:
            case MouseEventType.ExtraButtonUp:
            {
                if (data.High == MouseFirstExtraButton)
                {
                    _extraButton = MouseButtonState.Released;
                }
                else
                {
                    _extra2Button = MouseButtonState.Released;
                }

                OnMouseActivity?.Invoke(this, new SimpleMouseGesture(MouseEventType.ExtraButtonUp, mouse.Point.X, mouse.Point.Y, _leftButton, _rightButton, _middleButton, _extraButton, _extra2Button));
                break;
            }

                //default: I can't return now, it will break the click detector.
                //return CallNextHookEx(hMouseHook, nCode, wParam, lParam);
                //HU3HU3 - A little funny momment: I just frooze my cursor by returning 1 instead of calling the next hook. - Nicke
                //Congrats to myself. ;D
                //05:24 AM 01/02/2014 (day-month-year)
            }

            #endregion

            //Call the next hook.
            return(CallNextHookEx(_mouseHookHandle, code, type, structure));
        }
コード例 #4
0
 public void MoveMouse() => OnMouseActivity?.Invoke(this, new MouseEventArgs(MouseButtons.Left, 0, 0, 0, 0));
コード例 #5
0
        /// <summary>
        /// A callback function which will be called every time a mouse activity detected.
        /// </summary>
        /// <param name="nCode">
        /// [in] Specifies whether the hook procedure must process the message.
        /// If nCode is HC_ACTION, the hook procedure must process the message.
        /// If nCode is less than zero, the hook procedure must pass the message to the
        /// CallNextHookEx function without further processing and must return the
        /// value returned by CallNextHookEx.
        /// </param>
        /// <param name="wParam">
        /// [in] Specifies whether the message was sent by the current thread.
        /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
        /// </param>
        /// <param name="lParam">
        /// [in] Pointer to a CWPSTRUCT structure that contains details about the message.
        /// </param>
        /// <returns>
        /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
        /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
        /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
        /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
        /// procedure does not call CallNextHookEx, the return value should be zero.
        /// </returns>
        private int MouseHookProc(int nCode, int wParam, IntPtr lParam)
        {
            //If Ok and someone listens to our events
            if ((nCode >= 0) && (OnMouseActivity != null))
            {
                //Marshall the data from callback.
                var mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct));

                //Detect button clicked
                var   button     = MouseButton.XButton1;
                short mouseDelta = 0;

                #region Switch Mouse Actions

                switch (wParam)
                {
                case WM_LBUTTONDOWN:
                    //case WM_LBUTTONUP:
                    //case WM_LBUTTONDBLCLK:
                    button = MouseButton.Left;
                    break;

                case WM_RBUTTONDOWN:
                    //case WM_RBUTTONUP:
                    //case WM_RBUTTONDBLCLK:
                    button = MouseButton.Right;
                    break;

                case WM_MOUSEWHEEL:
                    //If the message is WM_MOUSEWHEEL, the high-order word of mouseData member is the wheel delta.
                    //One wheel click is defined as WHEEL_DELTA, which is 120.
                    //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value
                    mouseDelta = (short)((mouseHookStruct.mouseData >> 16) & 0xffff);
                    //TODO: X BUTTONS (I havent them so was unable to test)
                    //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP,
                    //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released,
                    //and the low-order word is reserved. This value can be one or more of the following values.
                    //Otherwise, mouseData is not used.
                    button = MouseButton.Middle;
                    break;

                case WM_MBUTTONDOWN:
                    //case WM_MBUTTONUP:
                    //case WM_MBUTTONDBLCLK:
                    button = MouseButton.Middle;
                    break;

                default:
                    return(CallNextHookEx(hMouseHook, nCode, wParam, lParam));
                    //HU3HU3 - A little funny momment: I just frooze my cursor by returning 1 instead of calling the next hook. - Nicke
                    //Congrats to myself. ;D
                    //05:24 AM 01/02/2014 (day-month-year)
                }

                #endregion

                //Double clicks
                int clickCount = (wParam == WM_LBUTTONDBLCLK || wParam == WM_RBUTTONDBLCLK) ? 2 : 1;

                //Generate event
                var e = new CustomMouseEventArgs(button, clickCount, mouseHookStruct.pt.x, mouseHookStruct.pt.y, mouseDelta);

                //Raise it
                OnMouseActivity?.Invoke(this, e);
            }

            //Call next hook
            return(CallNextHookEx(hMouseHook, nCode, wParam, lParam));
        }
コード例 #6
0
        static int clickCount;         // for double click detection
        /// <summary>
        /// A callback function which will be called every time a mouse activity detected.
        /// </summary>
        /// <param name="nCode">
        /// [in] Specifies whether the hook procedure must process the message.
        /// If nCode is HC_ACTION, the hook procedure must process the message.
        /// If nCode is less than zero, the hook procedure must pass the message to the
        /// CallNextHookEx function without further processing and must return the
        /// value returned by CallNextHookEx.
        /// </param>
        /// <param name="wParam">
        /// [in] Specifies whether the message was sent by the current thread.
        /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
        /// </param>
        /// <param name="lParam">
        /// [in] Pointer to a CWPSTRUCT structure that contains details about the message.
        /// </param>
        /// <returns>
        /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
        /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
        /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
        /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
        /// procedure does not call CallNextHookEx, the return value should be zero.
        /// </returns>
        private int MouseHookProc(int nCode, int wParam, IntPtr lParam)
        {
            //If not ok and no one listens to our events, call next hook.
            if (nCode < 0 || OnMouseActivity == null)
            {
                return(CallNextHookEx(_hMouseHook, nCode, wParam, lParam));
            }

            //Marshall the data from callback.
            var mouse = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct));

            #region Switch Mouse Actions

            switch ((MouseEventType)wParam)
            {
            case MouseEventType.MouseMove:
                OnMouseActivity?.Invoke(this, new CustomMouseEventArgs(mouse.pt.X, mouse.pt.Y, MouseEventType.MouseMove, _leftButton, _rightButton, _middleButton));
                break;

            case MouseEventType.ExtraButtonDown:
            case MouseEventType.LeftButtonDown:
                System.TimeSpan deltaMs = DateTime.Now - lastClickTime;
                lastClickTime = DateTime.Now;
                if (deltaMs.TotalMilliseconds <= Native.GetDoubleClickTime())
                {
                    clickCount++;
                }
                else
                {
                    clickCount = 1;
                }
                if (clickCount == 2)
                {
                    OnMouseActivity?.Invoke(this, new CustomMouseEventArgs(mouse.pt.X, mouse.pt.Y, MouseEventType.LeftButtonDoubleClick, _leftButton, _rightButton, _middleButton));
                    clickCount = 0;
                }
                _leftButton = MouseButtonState.Pressed;
                OnMouseActivity?.Invoke(this, new CustomMouseEventArgs(mouse.pt.X, mouse.pt.Y, MouseEventType.LeftButtonDown, _leftButton, _rightButton, _middleButton));
                break;

            case MouseEventType.ExtraButtonUp:
            case MouseEventType.LeftButtonUp:
                _leftButton = MouseButtonState.Released;
                OnMouseActivity?.Invoke(this, new CustomMouseEventArgs(mouse.pt.X, mouse.pt.Y, MouseEventType.LeftButtonUp, _leftButton, _rightButton, _middleButton));
                break;

            case MouseEventType.ExtraButtonDoubleClick:
            case MouseEventType.LeftButtonDoubleClick:
                _leftButton = MouseButtonState.Pressed;
                OnMouseActivity?.Invoke(this, new CustomMouseEventArgs(mouse.pt.X, mouse.pt.Y, MouseEventType.LeftButtonDoubleClick, _leftButton, _rightButton, _middleButton));
                _leftButton = MouseButtonState.Released;
                break;

            case MouseEventType.Extra2ButtonDown:
            case MouseEventType.RightButtonDown:
                _rightButton = MouseButtonState.Pressed;
                OnMouseActivity?.Invoke(this, new CustomMouseEventArgs(mouse.pt.X, mouse.pt.Y, MouseEventType.RightButtonDown, _leftButton, _rightButton, _middleButton));
                break;

            case MouseEventType.Extra2ButtonUp:
            case MouseEventType.RightButtonUp:
                _rightButton = MouseButtonState.Released;
                OnMouseActivity?.Invoke(this, new CustomMouseEventArgs(mouse.pt.X, mouse.pt.Y, MouseEventType.RightButtonUp, _leftButton, _rightButton, _middleButton));
                break;

            case MouseEventType.Extra2ButtonDoubleClick:
            case MouseEventType.RightButtonDoubleClick:
                _rightButton = MouseButtonState.Pressed;
                OnMouseActivity?.Invoke(this, new CustomMouseEventArgs(mouse.pt.X, mouse.pt.Y, MouseEventType.RightButtonDoubleClick, _leftButton, _rightButton, _middleButton));
                _rightButton = MouseButtonState.Released;
                break;

            case MouseEventType.MiddleButtonDown:
                _middleButton = MouseButtonState.Pressed;
                OnMouseActivity?.Invoke(this, new CustomMouseEventArgs(mouse.pt.X, mouse.pt.Y, MouseEventType.MiddleButtonDown, _leftButton, _rightButton, _middleButton));
                break;

            case MouseEventType.MiddleButtonUp:
                _middleButton = MouseButtonState.Released;
                OnMouseActivity?.Invoke(this, new CustomMouseEventArgs(mouse.pt.X, mouse.pt.Y, MouseEventType.MiddleButtonUp, _leftButton, _rightButton, _middleButton));
                break;

            case MouseEventType.MiddleButtonDoubleClick:
                _middleButton = MouseButtonState.Pressed;
                OnMouseActivity?.Invoke(this, new CustomMouseEventArgs(mouse.pt.X, mouse.pt.Y, MouseEventType.MiddleButtonDoubleClick, _leftButton, _rightButton, _middleButton));
                _middleButton = MouseButtonState.Released;
                break;

            case MouseEventType.MouseWheel:
                //If the message is WM_MOUSEWHEEL, the high-order word of mouseData member is the wheel delta.
                //One wheel click is defined as WHEEL_DELTA, which is 120.
                //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value
                OnMouseActivity?.Invoke(this, new CustomMouseEventArgs(mouse.pt.X, mouse.pt.Y, MouseEventType.MouseWheel, _leftButton, _rightButton, _middleButton, (short)((mouse.mouseData >> 16) & 0xffff)));
                break;

                //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP,
                //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released,
                //and the low-order word is reserved. This value can be one or more of the following values.
                //Otherwise, mouseData is not used.

                //default: I can't return now, it will break the click detector.
                //return CallNextHookEx(hMouseHook, nCode, wParam, lParam);
                //HU3HU3 - A little funny momment: I just frooze my cursor by returning 1 instead of calling the next hook. - Nicke
                //Congrats to myself. ;D
                //05:24 AM 01/02/2014 (day-month-year)
            }

            #endregion

            //Call next hook
            return(CallNextHookEx(_hMouseHook, nCode, wParam, lParam)); //Not sure why, but it throws me an error.
        }
コード例 #7
0
        /// <summary>
        /// A callback function which will be called every time a mouse activity detected.
        /// </summary>
        /// <param name="nCode">
        /// [in] Specifies whether the hook procedure must process the message.
        /// If nCode is HC_ACTION, the hook procedure must process the message.
        /// If nCode is less than zero, the hook procedure must pass the message to the
        /// CallNextHookEx function without further processing and must return the
        /// value returned by CallNextHookEx.
        /// </param>
        /// <param name="wParam">
        /// [in] Specifies whether the message was sent by the current thread.
        /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
        /// </param>
        /// <param name="lParam">
        /// [in] Pointer to a CWPSTRUCT structure that contains details about the message.
        /// </param>
        /// <returns>
        /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
        /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
        /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
        /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
        /// procedure does not call CallNextHookEx, the return value should be zero.
        /// </returns>
        private int MouseHookProc(int nCode, int wParam, IntPtr lParam)
        {
            // if ok and someone listens to our events
            if ((nCode >= 0) && (OnMouseActivity != null || OnMouseDown != null || OnMouseUp != null))
            {
                //Marshall the data from callback.
                MouseLLHookStruct mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct));

                //detect button clicked
                MouseButtons button     = MouseButtons.None;
                short        mouseDelta = 0;

                //mouseButton down
                bool isMouseButtonDown = false;
                //mouseButton up
                bool isMouseButtonUp = false;
                switch (wParam)
                {
                case WM_LBUTTONDOWN:
                    //case WM_LBUTTONUP:
                    //case WM_LBUTTONDBLCLK:
                    button            = MouseButtons.Left;
                    isMouseButtonDown = true;
                    break;

                case WM_LBUTTONUP:
                    button          = MouseButtons.Left;
                    isMouseButtonUp = true;
                    break;

                case WM_RBUTTONDOWN:
                    //case WM_RBUTTONUP:
                    //case WM_RBUTTONDBLCLK:
                    button            = MouseButtons.Right;
                    isMouseButtonDown = true;
                    break;

                case WM_RBUTTONUP:
                    button          = MouseButtons.Right;
                    isMouseButtonUp = true;
                    break;

                case WM_MOUSEWHEEL:
                    //If the message is WM_MOUSEWHEEL, the high-order word of mouseData member is the wheel delta.
                    //One wheel click is defined as WHEEL_DELTA, which is 120.
                    //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value
                    mouseDelta = (short)((mouseHookStruct.mouseData >> 16) & 0xffff);
                    //TODO: X BUTTONS (I havent them so was unable to test)
                    //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP,
                    //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released,
                    //and the low-order word is reserved. This value can be one or more of the following values.
                    //Otherwise, mouseData is not used.
                    break;
                }

                //double clicks
                int clickCount = 0;
                if (button != MouseButtons.None)
                {
                    if (wParam == WM_LBUTTONDBLCLK || wParam == WM_RBUTTONDBLCLK)
                    {
                        clickCount = 2;
                    }
                    else
                    {
                        clickCount = 1;
                    }
                }

                //generate event
                MouseEventArgs e = new MouseEventArgs(
                    button,
                    clickCount,
                    mouseHookStruct.pt.x,
                    mouseHookStruct.pt.y,
                    mouseDelta);
                //raise it
                OnMouseActivity?.Invoke(this, e);

                //raise mouseDown
                if (isMouseButtonDown)
                {
                    OnMouseDown?.Invoke(this, e);
                }

                //raise mouseUp
                if (isMouseButtonUp)
                {
                    OnMouseUp?.Invoke(this, e);
                }
            }
            //call next hook
            return(CallNextHookEx(hMouseHook, nCode, wParam, lParam));
        }