public void SetToOrigin() { position.X = 0; position.Y = 0; position.Z = 0; position.W = 0; if (OnLightingUpdated != null) { OnLightingUpdated.Invoke(this); } }
public void DefaultPosition() { position.X = 0; position.Y = 2; position.Z = 2; position.W = 0; if (OnLightingUpdated != null) { OnLightingUpdated.Invoke(this); } }
public void Reset() { position.X = 0; position.Y = 2; position.Z = 2; position.W = 0; color = new MVector(1, 1, 1, 1); power = 1; if (OnLightingUpdated != null) { OnLightingUpdated.Invoke(this); } }