public void Initialize() { _timer = new System.Timers.Timer(RecentIPsUpdateRate.TotalMilliseconds); _timer.Elapsed += OnTimerIntervalElapsed; _recent_server_creators_IPs = new Queue <TimestampedIP>(); _tcp_listener = new TcpListener(Socket); DbServer = new DatabaseServer(); AuthServer = new AuthenticationServer.AuthenticationServer(_tcp_listener, DbServer); DbServer.Initialize(); _registered_servers = DbServer.SelectActiveGameServers(); AuthServer.Initialize(); _thread_mre = new ManualResetEvent(false); _main_mre = new ManualResetEvent(false); _network_handling_thread = new Thread(ServerLoop); _network_handling_thread.IsBackground = false; Status = ServerStatus.Initialized; OnInitialization?.Invoke(this, null); }
private void ReadCommands(string messageData) { List <string> commands = messageData.Split(';')?.ToList(); Parallel.ForEach(commands, (command) => { string data = command.Split('|')?.ToList().Last(); if (command.Contains(ELEVATION_COMMAND)) { OnElevationChange?.Invoke(this, data); } else if (command.Contains(PITCH_COMMAND)) { OnPitchChange?.Invoke(this, data); } else if (command.Contains(ROLL_COMMAND)) { OnRollChange?.Invoke(this, data); } else if (command.Contains(ASKSTATUS_COMMAND)) { OnAskStatus?.Invoke(this, new EventArgs()); } else if (command.Contains(INITIALIZATION_COMMAND)) { OnInitialization?.Invoke(this, new EventArgs()); } }); }
public async Task Initialize() { try { lock (sync) { if (IsInitializing) { throw new Exception("The application is already initializing"); } IsInitializing = true; Initialized = false; } var configurations = await new Uri(string.Format("{0}publicapi/apps?name={1}", marketPlaceUri, Name)).ExecuteAsync <JArray>(this); lock (sync) { if (configurations.Data.Count > 0) { this.ApplicationConfiguration = configurations.Data[0] as JObject; AllocServices(configurations.Data[0] as JObject); Initialized = true; } else { IsInitializing = false; throw new Exception("Can not get application's configuration"); } if (OnInitialization != null) { Task.Run(() => { OnInitialization.Invoke(this, new EventArgs()); } ); } } } catch (Exception e) { IsInitializing = false; throw; } return; }
/// <summary> /// Creates a new Python Environment and sets up the scope. /// </summary> public PythonEnvironment(object scope = null, bool redirectOutput = true) { // Initialize engine if (Engine == null) { InitializeEngine(); } // Initialize scope if (scope == null) { _scope = _scriptEngine.GetMethods() .Single(method => method.Name == "CreateScope" && method.GetParameters().Count() == 0) .Invoke(Engine, null); } else { _scope = scope; } // Set up environment Execute("import sys"); Execute("sys.modules.clear()"); Execute("import clr"); Execute("clr.AddReference(\"System\")"); Execute("clr.AddReference(\"UnityEngine\")"); Execute("from UnityEngine import Vector2, Vector3, Vector4, Mathf, Time, Input, KeyCode, Color"); Execute("clr.AddReference(\"LenchScripterMod\")"); Execute("from Lench.Scripter import Functions as Besiege"); // Redirect standard output if (redirectOutput) { this["pythonenv"] = this; Execute("sys.stdout = pythonenv"); Execute("del pythonenv"); } OnInitialization?.Invoke(this); }
public void Initialize() { _timer = new System.Timers.Timer(RecentIPsUpdateRate.TotalMilliseconds); _timer.Elapsed += OnTimerIntervalElapsed; _recent_user_creators_IPs = new Queue <TimestampedIP>(); _authenticated_users = new List <DB.User>(AuthorizedUsersInitCapacity); _thread_mre = new ManualResetEvent(false); _main_mre = new ManualResetEvent(false); _network_handling_thread = new Thread(ServerLoop); _network_handling_thread.IsBackground = false; Status = ServerStatus.Initialized; OnInitialization?.Invoke(this, null); //_log_console.AuthenticationInitMessage(); // d }
private void OnOnInitialization() { OnInitialization?.Invoke(); }