public void Setup(string currentImageId, OnImagePickerResult callback) { this.currentImageId = currentImageId; this.callback = callback; pleaseWait.SetActive(false); okButton.onClick.AddListener(OnOkClicked); cancelButton.onClick.AddListener(() => CloseAndReturn(false, null)); uploadButton.onClick.AddListener(() => OnUploadClicked()); Util.FindIfNotSet(this, ref imageSystem); Util.FindIfNotSet(this, ref popups); Util.FindIfNotSet(this, ref imageLoader); Util.FindIfNotSet(this, ref workshopAssetSource); imageLoadingIndicator.text = ""; if (!string.IsNullOrEmpty(currentImageId)) { string url = imageSystem.GetImageUrl(currentImageId); if (url != null) { LoadPreviewImage(url); } } else { imageLoadingIndicator.text = "(No image - click Upload to upload an image)"; } #if !USE_STEAMWORKS steamWorkshopWarningText.text = "Images are uploaded (copied) to the local cache."; #endif }
public static void Launch(string currentImageId, Canvas parentCanvas, OnImagePickerResult callback) { GameObject obj = GameObject.Instantiate(Resources.Load <GameObject>(PREFAB_PATH)); if (parentCanvas != null) { obj.transform.SetParent(parentCanvas.transform, false); } obj.GetComponent <ImagePickerDialog>().Setup(currentImageId, callback); }