private static void HSceneProc_MapSameObjectDisable_PostFix(List <ChaControl> ___lstFemale, HSprite ___sprite) { if (Loaded) { return; } Loaded = true; Heroine = ___lstFemale; Sprites.Add(___sprite); OnHSceneFinishedLoading?.Invoke(null, null); }
private static void VRHScene_MapSameObjectDisable_PostFix(List <ChaControl> ___lstFemale, HSprite[] ___sprites) { if (Loaded) { return; } Loaded = true; Heroine = ___lstFemale; foreach (HSprite _sprite in ___sprites) { Sprites.Add(_sprite); } OnHSceneFinishedLoading?.Invoke(null, null); }