/// <summary> /// Unregisters the on experimental tango video overlay. /// </summary> /// <param name="handler">Handler.</param> public void UnregisterOnExperimentalTangoVideoOverlay(OnExperimentalTangoImageAvailableEventHandler handler) { if (m_videoOverlayListener != null) { m_videoOverlayListener.UnregisterOnExperimentalTangoImageAvailable(handler); } }
/// <summary> /// Registers the on tango image available. /// </summary> /// <param name="handler">Handler.</param> public void RegisterOnExperimentalTangoImageAvailable(OnExperimentalTangoImageAvailableEventHandler handler) { if(handler != null) { m_onExperimentalTangoImageAvailable += handler; } }
/// <summary> /// Unregister a Unity main thread handler for the Tango image event. /// </summary> /// <param name="handler">Event handler to unregister.</param> internal void UnregisterOnExperimentalTangoImageAvailable(OnExperimentalTangoImageAvailableEventHandler handler) { if (handler != null) { OnExperimentalTangoImageAvailable -= handler; } }
/// <summary> /// Register a Unity main thread handler for the Tango image event. /// </summary> /// <param name="handler">Event handler to register.</param> internal void RegisterOnExperimentalTangoImageAvailable(OnExperimentalTangoImageAvailableEventHandler handler) { if (handler != null) { m_onExperimentalTangoImageAvailable += handler; } }
/// <summary> /// Unregisters the on experimental tango video overlay. /// </summary> /// <param name="handler">Handler.</param> public void UnregisterOnExperimentalTangoVideoOverlay(OnExperimentalTangoImageAvailableEventHandler handler) { if (m_videoOverlayListener != null) { m_videoOverlayListener.UnregisterOnExperimentalTangoImageAvailable(handler); } }
/// <summary> /// Experimental API only, subject to change. Register to get Tango video overlay callbacks. /// </summary> /// <param name="handler">Event handler.</param> private void _RegisterOnExperimentalTangoVideoOverlay(OnExperimentalTangoImageAvailableEventHandler handler) { if (m_videoOverlayListener != null) { m_videoOverlayListener.RegisterOnExperimentalTangoImageAvailable(handler); } }
/// <summary> /// Unregister a Unity main thread handler for the Tango image event. /// </summary> /// <param name="handler">Event handler to unregister.</param> internal void UnregisterOnExperimentalTangoImageAvailable(OnExperimentalTangoImageAvailableEventHandler handler) { if (handler != null) { OnExperimentalTangoImageAvailable -= handler; } }