コード例 #1
0
 /// <summary>
 /// Unregisters the on experimental tango video overlay.
 /// </summary>
 /// <param name="handler">Handler.</param>
 public void UnregisterOnExperimentalTangoVideoOverlay(OnExperimentalTangoImageAvailableEventHandler handler)
 {
     if (m_videoOverlayListener != null)
     {
         m_videoOverlayListener.UnregisterOnExperimentalTangoImageAvailable(handler);
     }
 }
コード例 #2
0
 /// <summary>
 /// Registers the on tango image available.
 /// </summary>
 /// <param name="handler">Handler.</param>
 public void RegisterOnExperimentalTangoImageAvailable(OnExperimentalTangoImageAvailableEventHandler handler)
 {
     if(handler != null)
     {
         m_onExperimentalTangoImageAvailable += handler;
     }
 }
コード例 #3
0
 /// <summary>
 /// Unregister a Unity main thread handler for the Tango image event.
 /// </summary>
 /// <param name="handler">Event handler to unregister.</param>
 internal void UnregisterOnExperimentalTangoImageAvailable(OnExperimentalTangoImageAvailableEventHandler handler)
 {
     if (handler != null)
     {
         OnExperimentalTangoImageAvailable -= handler;
     }
 }
コード例 #4
0
 /// <summary>
 /// Register a Unity main thread handler for the Tango image event.
 /// </summary>
 /// <param name="handler">Event handler to register.</param>
 internal void RegisterOnExperimentalTangoImageAvailable(OnExperimentalTangoImageAvailableEventHandler handler)
 {
     if (handler != null)
     {
         m_onExperimentalTangoImageAvailable += handler;
     }
 }
コード例 #5
0
 /// <summary>
 /// Unregisters the on experimental tango video overlay.
 /// </summary>
 /// <param name="handler">Handler.</param>
 public void UnregisterOnExperimentalTangoVideoOverlay(OnExperimentalTangoImageAvailableEventHandler handler)
 {
     if (m_videoOverlayListener != null)
     {
         m_videoOverlayListener.UnregisterOnExperimentalTangoImageAvailable(handler);
     }
 }
コード例 #6
0
ファイル: TangoApplication.cs プロジェクト: tsi25/Zen
 /// <summary>
 /// Experimental API only, subject to change.  Register to get Tango video overlay callbacks.
 /// </summary>
 /// <param name="handler">Event handler.</param>
 private void _RegisterOnExperimentalTangoVideoOverlay(OnExperimentalTangoImageAvailableEventHandler handler)
 {
     if (m_videoOverlayListener != null)
     {
         m_videoOverlayListener.RegisterOnExperimentalTangoImageAvailable(handler);
     }
 }
コード例 #7
0
 /// <summary>
 /// Unregister a Unity main thread handler for the Tango image event.
 /// </summary>
 /// <param name="handler">Event handler to unregister.</param>
 internal void UnregisterOnExperimentalTangoImageAvailable(OnExperimentalTangoImageAvailableEventHandler handler)
 {
     if (handler != null)
     {
         OnExperimentalTangoImageAvailable -= handler;
     }
 }