private void Initialize() { gameObject.name = VIEW_OBJECT_NAME; closeButton.onClick.AddListener(() => { OnCancelClick?.Invoke(); }); cancelButton.onClick.AddListener(() => { OnCancelClick?.Invoke(); }); continueButton.onClick.AddListener(() => { OnContinueClick?.Invoke(); }); }
public void Init() { redrawAreaButton.onClick.AddListener(() => { OnRedrawAreaClick?.Invoke(); }); continueButton.onClick.AddListener(() => { OnContinueClick?.Invoke(); }); backButton.onClick.AddListener(() => { OnBackClick?.Invoke(); }); }