コード例 #1
0
ファイル: Sprite.cs プロジェクト: alecnunn/CludoEngine
 private void gameObject_OnComponentAddedEvent(object sender, OnComponentAddedEventArgs args)
 {
     if (args.Component.Type == "Animator")
     {
         _animator = (Animator)args.Component;
     }
 }
コード例 #2
0
 private void GameObject_OnComponentAddedEvent(object sender, OnComponentAddedEventArgs args)
 {
     if (args.Component.GetType() == typeof(IDrawable))
     {
         var i = (IDrawable)args.Component;
         if (drawables.Contains(i))
         {
             drawables.Remove(i);
         }
     }
 }