void controller_onCardReceived(object sender, OnCardReceivedEventArgs args) { foreach (var item in cardCountingStrategyBindingList) { item.CurrentCount += item.GetValueForCard(args.Card); } }
void hand_onBust(object sender, OnCardReceivedEventArgs args) { lblWinning.Text = "-" + ((PlayerHand)args.Hand).CurrentBet.Amount.ToString("c0"); lblWinning.Visible = lblOutcome.Visible = true; lblOutcome.Text = "Bust with " + args.Hand.CurrentScore; this.IsPlaying = false; }
void hand_onBlackjack(object sender, OnCardReceivedEventArgs args) { lblWinning.Text = "+ " + this.PlayerHand.CurrentBet.Amount.ToString("c0"); lblWinning.Visible = lblOutcome.Visible = true; lblOutcome.Text = "Blackjack!"; this.IsPlaying = false; }
void hand_onCardReceived(object sender, OnCardReceivedEventArgs args) { AddCard(args.Card); if (PlayerHand.State == State.Playing) { ActivateButtons(); } }
void ActiveHand_onBust(object sender, OnCardReceivedEventArgs args) { var newHand = playerHandControlList.Find(i => i.PlayerHand == controller.ActivePlayer.ActiveHand); if (newHand != null) { newHand.IsPlaying = true; } }
void dealer_onCardReceived(object sender, OnCardReceivedEventArgs args) { try { if (args.Hand.CardCount == 2) { this.AddCard(args.Card, false); } else { this.AddCard(args.Card); } } catch (Exception ex) { var msg = ex.Message; } }
void dealer_onBlackjack(object sender, OnCardReceivedEventArgs args) { lblOutcome.Text = "Blackjack"; lblOutcome.Visible = true; }
void dealer_onBust(object sender, OnCardReceivedEventArgs args) { lblOutcome.Text = "Bust with " + args.Hand.CurrentScore; lblOutcome.Visible = true; }
void controller_onCardReceived(object sender, OnCardReceivedEventArgs args) { ShoeRemainingBindingList.First(i => i.Suit == args.Card.CardSuit).Calculate(); }
private void Hand_onDealerBlackjack(object sender, OnCardReceivedEventArgs args) { }