private void Update() { if (isCarried) { float distanceToFoyerSqr = (this.transform.position - player.transform.position).sqrMagnitude; float blinkTime = 0; if (distanceToFoyerSqr > maxBlinkDistanceSqr) { blinkTime = slowestBlinkTime; } else { blinkTime = (distanceToFoyerSqr / maxBlinkDistanceSqr) * slowestBlinkTime; if (blinkTime < fastestBlinkTime) { blinkTime = fastestBlinkTime; } } timer += Time.deltaTime; if (timer > blinkTime) { timer = 0; blinkState = !blinkState; } OnBlink?.Invoke(blinkState, blinkTime); } }
} //Debug.Log("onUpdateRawdataEvent " + value); } void onUpdateBlinkEvent(int value) { OnBlink?.Invoke(value); } //Debug.Log("onUpdateBlinkEvent " + value);}