public static void InvokeAxisValue(float value, XR_Enum.Hand hand, XR_Enum.FeatureUsageAxis usageAxis) { // Debug.Log(hand.ToString() + " InvokeAxisValue " + value + " UsageType: " + usageAxis); OnAxis?.Invoke(value, hand, usageAxis); }
protected virtual void DispatchOnAxis(Vector2 movement) => OnAxis?.Invoke(movement);