private void BlueHealthHook(On.PlayerData.orig_UpdateBlueHealth orig, PlayerData self) { orig(self); // Free blue health from benches self.healthBlue += 2; }
private void BlueHealthHook(On.PlayerData.orig_UpdateBlueHealth orig, PlayerData self) { orig(self); // Free blue health from benches if (Settings.ExtraBlueHP) { self.healthBlue += Settings.ExtraBlueHPAmount; } }
private void PlayerData_UpdateBlueHealth(On.PlayerData.orig_UpdateBlueHealth orig, PlayerData self) { orig(self); self.SetInt("healthBlue", self.GetInt("healthBlue") + ls.ExtraMasks(Settings.ResilienceStat)); }