コード例 #1
0
ファイル: OmniWorld.cs プロジェクト: jwatsn/OmniDigUnity
 void OnEnable()
 {
     Network.natFacilitatorIP = "jessewatson.org";
     MasterServer.ipAddress = "jessewatson.org";
     Application.runInBackground = true;
     instance = this;
     SpawnPoints = new List<Vector2>();
     SpawnedObjectsNew = new List<OmniObject>();
     openSlots = new List<int>();
     eventManager = GameObject.FindGameObjectWithTag("GameController").GetComponent<OmniEvents>();
     networkManager = GetComponent<OmniNetwork>();
     localManager = GetComponent<OmniLocal>();
     physTest = GetComponent<Rigidbody2D>();
     netView = networkManager.networkView;
 }
コード例 #2
0
ファイル: OmniNetwork.cs プロジェクト: jwatsn/OmniDigUnity
 void OnEnable()
 {
     connectedClients = new Dictionary<NetworkPlayer, ClientControllable>();
     updateList = new List<OmniObject>();
     instance = this;
 }
コード例 #3
0
 void Start()
 {
     network = GetComponent<OmniNetwork>();
 }