public int method_1(OggClass5 oggClass5) { method_0(oggClass5, false); _int6 = _int11; _int11 -= (oggClass5.Int13[_int9] >> 2) + (oggClass5.Int13[_int8] >> 2); _long0 = -1L; Long1 = -1L; return(0); }
private int method_0(OggClass5 oggClass5, bool bool0) { OggClass5 = oggClass5; Int3 = smethod_0(oggClass5.Int14); Object0[0] = new object[Int0]; Object0[1] = new object[Int0]; Object0[0][0] = new Class68(); Object0[1][0] = new Class68(); ((Class68)Object0[0][0]).method_0(oggClass5.Int13[0]); ((Class68)Object0[1][0]).method_0(oggClass5.Int13[1]); Float2[0][0][0] = new float[Int1][]; Float2[0][0][1] = Float2[0][0][0]; Float2[0][1][0] = Float2[0][0][0]; Float2[0][1][1] = Float2[0][0][0]; Float2[1][0][0] = new float[Int1][]; Float2[1][0][1] = new float[Int1][]; Float2[1][1][0] = new float[Int1][]; Float2[1][1][1] = new float[Int1][]; for (var i = 0; i < Int1; i++) { Float2[0][0][0][i] = smethod_1(i, oggClass5.Int13[0], oggClass5.Int13[0] >> 1, oggClass5.Int13[0] >> 1); Float2[1][0][0][i] = smethod_1(i, oggClass5.Int13[1], oggClass5.Int13[0] >> 1, oggClass5.Int13[0] >> 1); Float2[1][0][1][i] = smethod_1(i, oggClass5.Int13[1], oggClass5.Int13[0] >> 1, oggClass5.Int13[1] >> 1); Float2[1][1][0][i] = smethod_1(i, oggClass5.Int13[1], oggClass5.Int13[1] >> 1, oggClass5.Int13[0] >> 1); Float2[1][1][1][i] = smethod_1(i, oggClass5.Int13[1], oggClass5.Int13[1] >> 1, oggClass5.Int13[1] >> 1); } OggClass4 = new OggClass4[oggClass5.Int19]; for (var j = 0; j < oggClass5.Int19; j++) { OggClass4[j] = new OggClass4(); OggClass4[j].method_6(oggClass5.OggClass2[j]); } _int4 = 8192; _float1 = new float[oggClass5.Int8][]; for (var k = 0; k < oggClass5.Int8; k++) { _float1[k] = new float[_int4]; } _int8 = 0; _int9 = 0; _int11 = oggClass5.Int13[1] >> 1; _int5 = _int11; Object1 = new object[oggClass5.Int14]; for (var l = 0; l < oggClass5.Int14; l++) { var num = oggClass5.Class270[l].Int3; var num2 = oggClass5.Int21[num]; Object1[l] = Class34.Class340[num2].vmethod_1(this, oggClass5.Class270[l], oggClass5.Object0[num]); } return(0); }
public override object vmethod_0(OggClass5 class490, OggClass3 class380) { var num = 0; var @class = new Class40(); @class.Int0 = class380.method_6(24); @class.Int1 = class380.method_6(24); @class.Int2 = class380.method_6(24) + 1; @class.Int3 = class380.method_6(6) + 1; @class.Int4 = class380.method_6(8); for (var i = 0; i < @class.Int3; i++) { var num2 = class380.method_6(3); if (class380.method_6(1) != 0) { num2 |= class380.method_6(5) << 3; } @class.Int5[i] = num2; num += smethod_3(num2); } for (var j = 0; j < num; j++) { @class.Int6[j] = class380.method_6(8); } if (@class.Int4 >= class490.Int19) { vmethod_2(@class); return(null); } for (var k = 0; k < num; k++) { if (@class.Int6[k] >= class490.Int19) { vmethod_2(@class); return(null); } } return(@class); }
public override object vmethod_0(OggClass5 class490, OggClass3 class380) { var @class = new Class36(); @class.Int0 = class380.method_6(8); @class.Int1 = class380.method_6(16); @class.Int2 = class380.method_6(16); @class.Int3 = class380.method_6(6); @class.Int4 = class380.method_6(8); @class.Int5 = class380.method_6(4) + 1; if (@class.Int0 >= 1 && @class.Int1 >= 1 && @class.Int2 >= 1 && @class.Int5 >= 1) { for (var i = 0; i < @class.Int5; i++) { @class.Int6[i] = class380.method_6(8); if (@class.Int6[i] < 0 || @class.Int6[i] >= class490.Int19) { return(null); } } return(@class); } return(null); }
public abstract object vmethod_0(OggClass5 class490, OggClass3 class380);
public override object vmethod_0(OggClass5 class490, OggClass3 class380) { var num = 0; var num2 = -1; var @class = new Class31(); @class.Int0 = class380.method_6(5); for (var i = 0; i < @class.Int0; i++) { @class.Int1[i] = class380.method_6(4); if (num2 < @class.Int1[i]) { num2 = @class.Int1[i]; } } for (var j = 0; j < num2 + 1; j++) { @class.Int2[j] = class380.method_6(3) + 1; @class.Int3[j] = class380.method_6(2); if (@class.Int3[j] < 0) { @class.method_0(); return(null); } if (@class.Int3[j] != 0) { @class.Int4[j] = class380.method_6(8); } if (@class.Int4[j] < 0 || @class.Int4[j] >= class490.Int19) { @class.method_0(); return(null); } for (var k = 0; k < 1 << @class.Int3[j]; k++) { @class.Int5[j][k] = class380.method_6(8) - 1; if (@class.Int5[j][k] < -1 || @class.Int5[j][k] >= class490.Int19) { @class.method_0(); return(null); } } } @class.Int6 = class380.method_6(2) + 1; var num3 = class380.method_6(4); var l = 0; var m = 0; while (l < @class.Int0) { num += @class.Int2[@class.Int1[l]]; while (m < num) { var num4 = @class.Int7[m + 2] = class380.method_6(num3); if (num4 < 0 || num4 >= 1 << num3) { @class.method_0(); return(null); } m++; } l++; } @class.Int7[0] = 0; @class.Int7[1] = 1 << num3; return(@class); }
public override object vmethod_0(OggClass5 class490, OggClass3 class380) { return(""); }