コード例 #1
0
ファイル: Player.cs プロジェクト: tommyz56/MCGalaxy
 public static OfflinePlayer FindOffline(string name) {
     OfflinePlayer offPlayer = new OfflinePlayer("", "", "", "", 0);
     Database.AddParams("@Name", name);
     using (DataTable playerDB = Database.fillData("SELECT * FROM Players WHERE Name = @Name")) {
         if (playerDB.Rows.Count == 0)
             return offPlayer;
         else {
             offPlayer.name = playerDB.Rows[0]["Name"].ToString().Trim();
             offPlayer.title = playerDB.Rows[0]["Title"].ToString().Trim();
             offPlayer.titleColor = c.Parse(playerDB.Rows[0]["title_color"].ToString().Trim());
             offPlayer.color = c.Parse(playerDB.Rows[0]["color"].ToString().Trim());
             offPlayer.money = int.Parse(playerDB.Rows[0]["Money"].ToString());
             if (offPlayer.color == "") { offPlayer.color = GetGroup(offPlayer.name).color; }
         }
     }
     return offPlayer;
 }
コード例 #2
0
ファイル: Hooks.cs プロジェクト: Notulp/Pluton.Rust
        /// <summary>
        /// Called from <c>BasePlayer.OnDisconnected()</c> .
        /// </summary>
        public static void On_PlayerDisconnected(BasePlayer basePlayer)
        {
            Player player = Server.GetPlayer(basePlayer);

            if (Server.GetInstance().serverData.ContainsKey("OfflinePlayers", player.SteamID)) {
                OfflinePlayer offlinePlayer = (Server.GetInstance().serverData.Get("OfflinePlayers", player.SteamID) as OfflinePlayer);

                offlinePlayer.Update(player);

                Server.GetInstance().OfflinePlayers[basePlayer.userID] = offlinePlayer;
            } else {
                OfflinePlayer offlinePlayer = new OfflinePlayer(player);

                Server.GetInstance().OfflinePlayers.Add(basePlayer.userID, offlinePlayer);
            }

            if (Server.GetInstance().Players.ContainsKey(basePlayer.userID))
                Server.GetInstance().Players.Remove(basePlayer.userID);

            OnNext("On_PlayerDisconnected", player);
        }
コード例 #3
0
ファイル: Player.cs プロジェクト: Cazzar/MCForge-MCLawl
 public static OfflinePlayer FindOffline(string name)
 {
     OfflinePlayer offPlayer = new OfflinePlayer("", "", "", "", 0);
     string query = "SELECT * FROM Players WHERE Name = '" + name + "'";
     using (DataTable playerDB = Server.useMySQL ? MySQL.fillData(query) : SQLite.fillData(query)) {
     if (playerDB.Rows.Count == 0)
     return offPlayer;
     else {
     offPlayer.name = playerDB.Rows[0]["Name"].ToString().Trim();
     offPlayer.title = playerDB.Rows[0]["Title"].ToString().Trim();
     offPlayer.titleColor = c.Parse(playerDB.Rows[0]["title_color"].ToString().Trim());
     offPlayer.color = c.Parse(playerDB.Rows[0]["color"].ToString().Trim());
     offPlayer.money = int.Parse(playerDB.Rows[0]["Money"].ToString());
     if (offPlayer.color == "") { offPlayer.color = GetGroup(offPlayer.name).color; }
     }
     }
     return offPlayer;
 }
コード例 #4
0
 // Start is called before the first frame update
 void Start()
 {
     thePlayer = FindObjectOfType<OfflinePlayer>();
     theRb = GetComponent<Rigidbody>(); 
 }