コード例 #1
0
 //completely missed obstacle
 void missedObs(ObstacleMissedEvent e)
 {
     if (currentState == ScoreState.Normal)
     {
         GameObject f = Instantiate(Resources.Load("Prefabs/TextFeedback"), new Vector3(e.obstacleX, e.obstacleY + 1, -4.68f), Quaternion.identity) as GameObject;
         f.transform.SetParent(canvas);
         f.GetComponent <Text>().material  = Resources.Load("Materials/text_red") as Material;
         f.GetComponent <Text>().text      = "X";
         f.GetComponent <Text>().fontStyle = FontStyle.Bold;
         comboMultiplier = 1;
         //lower bar of missed color
         levelSliders[e.obstacle.currentColor].value -= penaltyForMiss;
     }
 }
コード例 #2
0
 void missedObs(ObstacleMissedEvent e)
 {
     DestroyObstacle(e.obstacle);
 }