public override void OnSpawnServer(SpawnInfo info) { base.OnSpawnServer(info); statusString = "Ready to scan."; SyncPowered(powered, powered); RelatedAPC = GetComponent <APCPoweredDevice>().RelatedAPC; }
public void StateUpdate(PowerStates State) { RelatedAPC = GetComponent <APCPoweredDevice>().RelatedAPC; if (State == PowerStates.Off || State == PowerStates.LowVoltage) { SyncPowered(powered, false); } else { SyncPowered(powered, true); } if (!powerInit) { powerInit = true; } }
public override void OnStartClient() { base.OnStartClient(); SyncPowered(powered, powered); RelatedAPC = GetComponent <APCPoweredDevice>().RelatedAPC; }