public void OnPointerClick(PointerEventData eventData) { GameObject.FindGameObjectWithTag("MainMenu").SetActive(false); ObjectSelector.RemoveSelectedShape(); if (gameObject.name == "NewGame") { GameState.LoadNewGame(); // GameState.newGame = true; } else { GameState.LoadGame(gameObject.name); // GameState.newGame = false; } }
public void OnPointerClick(PointerEventData eventData) { ObjectSelector.RemoveSelectedShape(); // Debug.Log ("deselect"); }
public void OnPointerClick(PointerEventData eventData) { ObjectSelector.RemoveSelectedShape(); StartCoroutine(CaptureScreen()); GameState.SaveGame(GameState.currentGameName); }