protected override void Evolve(EvaluatorBase evaluator) { var offspringPopulationSize = Parameters.OffspringPopulationSize; var numberOfParentsSolutionsToSelect = Parameters.NumberOfParentsSolutionsToSelect; for (var i = 0; i < offspringPopulationSize; i++) { var parentsPopulation = new Solution[numberOfParentsSolutionsToSelect]; for (var j = 0; j < numberOfParentsSolutionsToSelect; j++) { parentsPopulation[j] = ParentsSelector.Select(BasePopulation); } OffspringPopulation[i] = StdDeviationsRecombiner.Recombine(parentsPopulation, OffspringPopulation[i]); OffspringPopulation[i] = RotationsRecombiner.Recombine(parentsPopulation, OffspringPopulation[i]); OffspringPopulation[i] = ObjectRecombiner.Recombine(parentsPopulation, OffspringPopulation[i]); OffspringPopulation[i] = StdDeviationsMutator.Mutate(OffspringPopulation[i]); OffspringPopulation[i] = RotationsMutator.Mutate(OffspringPopulation[i]); OffspringPopulation[i] = ObjectMutator.Mutate(OffspringPopulation[i]); OffspringPopulation[i].FitnessScore = evaluator.Evaluate(OffspringPopulation[i]); } BasePopulation = SurvivorsSelector.Select(BasePopulation, OffspringPopulation); }
//public IBenchmark Benchmark { get; set; } //public IPopulationGenerator PopulationGenerator { get; set; } //public IEvaluator Evaluator { get; set; } //public ILogger Logger { get; set; } //public IMutator ObjectMutator { get; set; } //public IMutator StdDeviationsMutator { get; set; } //public IMutationRuleSupervisor MutationRuleSupervisor { get; set; } //public IParentsSelector ParentsSelector { get; set; } //public ISurvivorsSelector SurvivorsSelector { get; set; } //public IPointsGenerator PositivePointsGenerator { get; set; } //public IPointsGenerator NegativePointsGenerator { get; set; } //public ExperimentParameters ExperimentParameters { get; set; } //public Solution[] BasePopulation { get; set; } //public Solution[] OffspringPopulation { get; set; } //public Solution[] InitialPopulation { get; set; } //public override void SynthesizeModel(Point[] trainingPoints) //{ // var offspringPopulationSize = ExperimentParameters.OffspringPopulationSize; // var numberOfGenerations = ExperimentParameters.NumberOfGenerations; // BasePopulation = PopulationGenerator.GeneratePopulation(ExperimentParameters); // for (var i = 0; i < offspringPopulationSize; i++) // OffspringPopulation[i] = new Solution(ExperimentParameters); // InitialPopulation = BasePopulation.DeepCopyByExpressionTree(); // for (var i = 0; i < numberOfGenerations; i++) // { // for (var j = 0; j < offspringPopulationSize; j++) // { // OffspringPopulation[j] = ParentsSelector.Select(BasePopulation)[0]; // OffspringPopulation[j] = StdDeviationsMutator.Mutate(OffspringPopulation[j]); // OffspringPopulation[j] = ObjectMutator.Mutate(OffspringPopulation[j]); // OffspringPopulation[j].FitnessScore = Evaluator.Evaluate(OffspringPopulation[j]); // } // BasePopulation = SurvivorsSelector.Select(BasePopulation, OffspringPopulation); // } //} protected override void Evolve(int offspringPopulationSize) { for (var j = 0; j < offspringPopulationSize; j++) { OffspringPopulation[j] = ParentsSelector.Select(BasePopulation)[0]; OffspringPopulation[j] = StdDeviationsMutator.Mutate(OffspringPopulation[j]); OffspringPopulation[j] = ObjectMutator.Mutate(OffspringPopulation[j]); OffspringPopulation[j].FitnessScore = Evaluator.Evaluate(OffspringPopulation[j]); } BasePopulation = SurvivorsSelector.Select(BasePopulation, OffspringPopulation); }
protected override void Evolve(EvaluatorBase evaluator) { var offspringPopulationSize = Parameters.OffspringPopulationSize; for (var i = 0; i < offspringPopulationSize; i++) { OffspringPopulation[i] = ParentsSelector.Select(BasePopulation); OffspringPopulation[i] = StdDeviationsMutator.Mutate(OffspringPopulation[i]); OffspringPopulation[i] = ObjectMutator.Mutate(OffspringPopulation[i]); OffspringPopulation[i].FitnessScore = evaluator.Evaluate(OffspringPopulation[i]); } BasePopulation = SurvivorsSelector.Select(BasePopulation, OffspringPopulation); }
//HACKS TODO protected override void Evolve(EvaluatorBase evaluator) { var offspringPopulationSize = Parameters.OffspringPopulationSize; //var stdDevsMutationTime = TimeSpan.Zero; //var rotationsMutationTime = TimeSpan.Zero; //var objectMutationTime = TimeSpan.Zero; //var evaluationTime = TimeSpan.Zero; //var stoper = new Stopwatch(); for (var i = 0; i < offspringPopulationSize; i++) { OffspringPopulation[i] = ParentsSelector.Select(BasePopulation); if (Parameters.TrackEvolutionSteps) { CurrentMutation = new MutationStep(ParentsSelector.LastSelectedParentIndex, OffspringPopulation[i]); } //stoper.Restart(); OffspringPopulation[i] = StdDeviationsMutator.Mutate(OffspringPopulation[i]); //stoper.Stop(); //stdDevsMutationTime += stoper.Elapsed; //stoper.Restart(); OffspringPopulation[i] = RotationsMutator.Mutate(OffspringPopulation[i]); //stoper.Stop(); //rotationsMutationTime += stoper.Elapsed; //stoper.Restart(); OffspringPopulation[i] = ObjectMutator.Mutate(OffspringPopulation[i]); //stoper.Stop(); //objectMutationTime += stoper.Elapsed; //stoper.Restart(); OffspringPopulation[i].FitnessScore = evaluator.Evaluate(OffspringPopulation[i]); //stoper.Stop(); //evaluationTime += stoper.Elapsed; if (Parameters.TrackEvolutionSteps) { CurrentMutation.Offspring = OffspringPopulation[i].DeepCopyByExpressionTree(); CurrentEvolutionStep.Mutations.Add(CurrentMutation); } } //stoper.Restart(); BasePopulation = SurvivorsSelector.Select(BasePopulation, OffspringPopulation); //stoper.Stop(); //Statistics.MeanSurvivorsSelectionTime += stoper.Elapsed; //Statistics.MeanStdDevsMutationTime += TimeSpan.FromTicks(stdDevsMutationTime.Ticks / offspringPopulationSize); //Statistics.MeanRotationsMutationTime += TimeSpan.FromTicks(rotationsMutationTime.Ticks / offspringPopulationSize); //Statistics.MeanObjectMutationTime += TimeSpan.FromTicks(objectMutationTime.Ticks / offspringPopulationSize); //Statistics.MeanEvaluationTime += TimeSpan.FromTicks(evaluationTime.Ticks / offspringPopulationSize); if (Parameters.TrackEvolutionSteps) { CurrentEvolutionStep.NewPopulation = BasePopulation.DeepCopyByExpressionTree(); } }