protected Item(CowGameScreen cowGameScreen, AnimatedSprites itemMovement, Texture2D iconTexture) : base(cowGameScreen, null) { IconTexture = iconTexture; ItemMovement = itemMovement; ObjectMovingType = ObjectMovingType.Static; }
protected Decoration(CowGameScreen cowGameScreen, World world, Rectangle destRect, StaticAnimatedSprites decorationMovement) : base(cowGameScreen, world) { this.DestRect = destRect; this.DecorationMovement = decorationMovement; this.ObjectMovingType = ObjectMovingType.Static; }