private void Start() { playerController = ReferenceManagerIndependent.Instance.Player; handController = ReferenceManagerDependent.Instance.HandsController; objectBeingPushed = GetComponent <ObjectMoverAssistance>(); objectBeingPushed.enabled = false; }
private void Start() { playerController = ReferenceManagerDependent.Instance.HandsController; objectAttracting = GetComponent <ObjectMoverAssistance>(); objectAttracting.enabled = false; }