コード例 #1
0
ファイル: DataParser.cs プロジェクト: Remonade/GDWC
        public static EffectSpell buildEffectSpell(ObjectJSON effect)
        {
            EffectSpell output = new EffectSpell();

            output.affectAlly   = effect.getBoolArray("affectAlly");
            output.affectEnemy  = effect.getBoolArray("affectEnemy");
            output.affectSelf   = effect.getBoolArray("affectSelf");
            output.affectCell   = effect.getBoolArray("affectCell");
            output.minArea      = effect.getIntArray("minArea");
            output.maxArea      = effect.getIntArray("maxArea");
            output.areaType     = SpellData.stringToRangeAreaType(effect.getStringArray("areaType"));
            output.quickHandler = buildEffectHandler(effect.getObjectJSON("quickHandler"));
            output.slowHandler  = buildEffectHandler(effect.getObjectJSON("slowHandler"));
            output.conditions   = buildEffectConditions(effect.getArrayJSON("conditions"));
            return(output);
        }
コード例 #2
0
ファイル: DataParser.cs プロジェクト: Remonade/GDWC
        public static EffectBuff buildEffectBuff(ObjectJSON effect)
        {
            EffectBuff output = new EffectBuff();

            output.affectAlly         = effect.getBool("affectAlly");
            output.affectEnemy        = effect.getBool("affectEnemy");
            output.affectSelf         = effect.getBool("affectSelf");
            output.affectCell         = effect.getBool("affectCell");
            output.minArea            = effect.getInt("minArea", 0);
            output.maxArea            = effect.getInt("maxArea", 0);
            output.areaType           = SpellData.stringToRangeAreaType(effect.getString("areaType", ""));
            output.onGainedHandler    = buildEffectHandler(effect.getObjectJSON("onGainedHandler"));
            output.onLostHandler      = buildEffectHandler(effect.getObjectJSON("onLostHandler"));
            output.onDamageHandler    = buildEffectHandler(effect.getObjectJSON("onDamageHandler"));
            output.onHealHandler      = buildEffectHandler(effect.getObjectJSON("onHealHandler"));
            output.onSpellHandler     = buildEffectHandler(effect.getObjectJSON("onSpellHandler"));
            output.onBuffedHandler    = buildEffectHandler(effect.getObjectJSON("onBuffedHandler"));
            output.onEnterHandler     = buildEffectHandler(effect.getObjectJSON("onEnterHandler"));
            output.onLeaveHandler     = buildEffectHandler(effect.getObjectJSON("onLeaveHandler"));
            output.onTurnStartHandler = buildEffectHandler(effect.getObjectJSON("onTurnStartHandler"));
            output.onTurnEndHandler   = buildEffectHandler(effect.getObjectJSON("onTurnEndHandler"));
            output.conditions         = buildEffectConditions(effect.getArrayJSON("conditions"));
            return(output);
        }