コード例 #1
0
        static void ObjectHandling()
        {
            GameObject.OnCreate += (sender, args) =>
            {
                if (sender.Name.Contains("LuxLightstrike_tar"))
                {
                    var miss = sender as Obj_SpellCircleMissile;
                    if (sender is Obj_SpellCircleMissile && sender.IsValid && miss.SpellCaster.IsMe)
                    {
                        LuxE = miss;
                    }
                }
            };

            GameObject.OnDelete += (sender, args) =>
            {
                if (sender.Name.Contains("LuxLightstrike_tar"))
                {
                    var miss = sender as Obj_SpellCircleMissile;
                    if (sender is Obj_SpellCircleMissile && sender.IsValid && miss.SpellCaster.IsMe)
                    {
                        LuxE = null;
                    }
                }
            };
        }
コード例 #2
0
ファイル: Lux.cs プロジェクト: ninja1234567/LeagueSharp
        static void ObjectHandling()
            {
                GameObject.OnCreate += (sender, args) =>
                {
                    if (sender.Name.Contains("LuxLightstrike_tar"))
                    {
                        var miss = sender as Obj_SpellCircleMissile;
                        if (sender is Obj_SpellCircleMissile && sender.IsValid && miss.SpellCaster.IsMe)
                        {
                            LuxE = miss;
                        }
                    }
                };

                GameObject.OnDelete += (sender, args) =>
                {
                    if (sender.Name.Contains("LuxLightstrike_tar"))
                    {
                        var miss = sender as Obj_SpellCircleMissile;
                        if (sender is Obj_SpellCircleMissile && sender.IsValid && miss.SpellCaster.IsMe)
                        {
                            LuxE = null;
                        }
                    }
                };
            }