private static void Obj_AI_Base_OnSurrender(Obj_AI_Base sender, Obj_AI_BaseSurrenderVoteEventArgs args) { if (sender == null || args == null) { return; } if (sender.IsAlly && Tracker.TrackMenu["Trackally"].Cast <CheckBox>().CurrentValue) { if (args.Type == SurrenderVoteType.Yes) { Chat.Print("[Ally] " + sender.BaseSkinName + " Voted Yes On Surrender", System.Drawing.Color.Green); } if (args.Type == SurrenderVoteType.No) { Chat.Print("[Ally] " + sender.BaseSkinName + " Voted No On Surrender", System.Drawing.Color.Green); } } if (sender.IsEnemy && Tracker.TrackMenu["Trackenemy"].Cast <CheckBox>().CurrentValue) { if (args.Type == SurrenderVoteType.Yes) { Chat.Print("[Enemy] " + sender.BaseSkinName + " Voted Yes On Surrender", System.Drawing.Color.Red); } if (args.Type == SurrenderVoteType.No) { Chat.Print("[Enemy] " + sender.BaseSkinName + " Voted No On Surrender", System.Drawing.Color.Red); } } }
private static void Obj_AI_Base_OnSurrender(Obj_AI_Base sender, Obj_AI_BaseSurrenderVoteEventArgs args) { if (sender == null || args == null) { return; } if ((sender.IsAlly || sender.IsMe) && getCheckBoxItem("Trackally")) { if (args.Type == SurrenderVoteType.Yes) { Chat.Print("[Ally] " + sender.BaseSkinName + " voted yes on surrender.", System.Drawing.Color.Green); } if (args.Type == SurrenderVoteType.No) { Chat.Print("[Ally] " + sender.BaseSkinName + " voted no on surrender", System.Drawing.Color.Green); } } if (sender.IsEnemy && getCheckBoxItem("Trackenemy")) { if (args.Type == SurrenderVoteType.Yes) { Chat.Print("[Enemy] " + sender.BaseSkinName + " voted yes on surrender", System.Drawing.Color.Red); } if (args.Type == SurrenderVoteType.No) { Chat.Print("[Enemy] " + sender.BaseSkinName + " voted no on surrender", System.Drawing.Color.Red); } } }
private static void Obj_AI_Base_OnSurrender(Obj_AI_Base sender, Obj_AI_BaseSurrenderVoteEventArgs args) { if (sender == null || args == null) { return; } if (sender.IsAlly && Tracker.TrackMenu["Trackally"].Cast<CheckBox>().CurrentValue) { if (args.Type == SurrenderVoteType.Yes) { Chat.Print("[Ally] " + sender.BaseSkinName + " Evet Dedi", System.Drawing.Color.Green); } if (args.Type == SurrenderVoteType.No) { Chat.Print("[Ally] " + sender.BaseSkinName + " Hayır Dedi", System.Drawing.Color.Green); } } if (sender.IsEnemy && Tracker.TrackMenu["Trackenemy"].Cast<CheckBox>().CurrentValue) { if (args.Type == SurrenderVoteType.Yes) { Chat.Print("[Enemy] " + sender.BaseSkinName + " Evet Dedi", System.Drawing.Color.Red); } if (args.Type == SurrenderVoteType.No) { Chat.Print("[Enemy] " + sender.BaseSkinName + " Hayır Dedi", System.Drawing.Color.Red); } } }
private void Obj_AI_Base_OnSurrender(Obj_AI_Base sender, Obj_AI_BaseSurrenderVoteEventArgs args) { if (sender == null) { return; } if ((sender.IsAlly || sender.IsMe) && getCheckBoxItem("Trackally")) { if (args.Type == SurrenderVoteType.Yes) { Chat.Print("[Ally] " + sender.BaseSkinName + " voted yes on surrender.", System.Drawing.Color.Green); } if (args.Type == SurrenderVoteType.No) { Chat.Print("[Ally] " + sender.BaseSkinName + " voted no on surrender", System.Drawing.Color.Green); } } if (sender.IsEnemy && getCheckBoxItem("Trackenemy")) { if (args.Type == SurrenderVoteType.Yes) { Chat.Print("[Enemy] " + sender.BaseSkinName + " voted yes on surrender", System.Drawing.Color.Red); } if (args.Type == SurrenderVoteType.No) { Chat.Print("[Enemy] " + sender.BaseSkinName + " voted no on surrender", System.Drawing.Color.Red); } } }
public virtual void OnSurrender(Obj_AI_Base sender, Obj_AI_BaseSurrenderVoteEventArgs args) { }