public static double GetEDamage(Obj_AI_Base target) { if (SpellManager.E.IsReady()) { int spins = MaxESpins.Where(e => Player.Instance.Level <= e.Key).FirstOrDefault().Value; if (target.CountEnemyChampionsInRange(250) > 0) return Player.Instance.CalculateDamageOnUnit(target, DamageType.Physical, ((new float[] { 0, 14, 18, 22, 26, 30 }[SpellManager.E.Level] + new float[] { 0, 0.34f, 0.35f, 0.36f, 0.37f, 0.38f }[SpellManager.E.Level] * Player.Instance.TotalAttackDamage) * spins)); else return Player.Instance.CalculateDamageOnUnit(target, DamageType.Physical, ((new float[] { 0, 18.62f, 23.94f, 29.26f, 34.58f, 39.9f }[SpellManager.E.Level] + new float[] { 0, 0.4522f, 0.4655f, 0.4788f, 0.4921f, 0.5054f }[SpellManager.E.Level] * Player.Instance.TotalAttackDamage) * spins)); } return 0; }
public static void OnUnkillableMinion(Obj_AI_Base target, Orbwalker.UnkillableMinionArgs args) { if (!Config.Farm.Menu.GetCheckBoxValue("Config.Farm.Q.Unkillable") || Player.Instance.HasBuff("GarenE")) return; if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) { if (SpellManager.Q.IsReady() && target.CountEnemyChampionsInRange(550) <= 1 && Player.Instance.HealthPercent >= 30) { if (target.IsInRange(Player.Instance, Player.Instance.GetAutoAttackRange())) { SpellManager.Q.Cast(); Orbwalker.ResetAutoAttack(); Core.DelayAction(() => Player.IssueOrder(GameObjectOrder.AttackTo, target), Config.Farm.Menu.GetSliderValue("Config.Farm.Q.Delay")); } } } }
public static void OnUnkillableMinion(Obj_AI_Base target, Orbwalker.UnkillableMinionArgs args) { if (!Config.Farm.Menu.GetCheckBoxValue("Config.Farm.Q.Unkillable") || Player.Instance.ManaPercent < Config.Farm.Menu.GetSliderValue("Config.Farm.Q.Mana")) { return; } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) { if (SpellManager.Q.IsReady() && target.CountEnemyChampionsInRange(550) <= 1 && Player.Instance.HealthPercent >= 30) { if (target.IsInRange(Player.Instance, SpellManager.Q.Range)) { SpellManager.Q.Cast(target); } } } }
public static double GetEDamage(Obj_AI_Base target) { if (SpellManager.E.IsReady()) { int spins = MaxESpins.Where(e => Player.Instance.Level <= e.Key).FirstOrDefault().Value; if (target.CountEnemyChampionsInRange(250) > 0) { return(Player.Instance.CalculateDamageOnUnit(target, DamageType.Physical, ((new float[] { 0, 14, 18, 22, 26, 30 }[SpellManager.E.Level] +new float[] { 0, 0.34f, 0.35f, 0.36f, 0.37f, 0.38f }[SpellManager.E.Level] *Player.Instance.TotalAttackDamage) * spins))); } else { return(Player.Instance.CalculateDamageOnUnit(target, DamageType.Physical, ((new float[] { 0, 18.62f, 23.94f, 29.26f, 34.58f, 39.9f }[SpellManager.E.Level] +new float[] { 0, 0.4522f, 0.4655f, 0.4788f, 0.4921f, 0.5054f }[SpellManager.E.Level] *Player.Instance.TotalAttackDamage) * spins))); } } return(0); }
public static void OnUnkillableMinion(Obj_AI_Base target, Orbwalker.UnkillableMinionArgs args) { if (!Config.Farm.Menu.GetCheckBoxValue("Config.Farm.Q.Unkillable") || Player.Instance.HasBuff("GarenE")) { return; } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit) || Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear)) { if (SpellManager.Q.IsReady() && target.CountEnemyChampionsInRange(550) <= 1 && Player.Instance.HealthPercent >= 30) { if (target.IsInRange(Player.Instance, Player.Instance.GetAutoAttackRange())) { SpellManager.Q.Cast(); Orbwalker.ResetAutoAttack(); Core.DelayAction(() => Player.IssueOrder(GameObjectOrder.AttackTo, target), Config.Farm.Menu.GetSliderValue("Config.Farm.Q.Delay")); } } } }
internal static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args) { if (!(sender is AIHeroClient) || !sender.IsAlly || !args.Buff.Caster.IsEnemy) { return; } var Sender = sender as AIHeroClient; if (Sender.IsMe) { if (Spells.Cleanse != null && Spells.Cleanse.IsReady()) { if (Main.Clean["Cleanse"].Cast <GroupLabel>() == null || !Main.Clean.VChecked("Cleanse.Enabled")) { return; } if (Main.Clean["Cleanse." + args.Buff.Type].Cast <CheckBox>() == null || !Main.Clean.VChecked("Cleanse." + args.Buff.Type)) { return; } var Duration = (args.Buff.EndTime - Game.Time) * 1000; if (Duration < Main.Clean.VSliderValue("Cleanse.Duration") * 50) { return; } if (sender.CountEnemyChampionsInRange(1500) < float.Epsilon) { return; } var Delay = new Random().Next(Main.Clean.VSliderValue("Cleanse.Delay.Min"), Main.Clean.VSliderValue("Cleanse.Delay.Max")); Core.DelayAction(() => { Spells.Cleanse.Cast(); }, Delay); } else { if (!ItemList.Clean.Any(x => x.IsOwned() && x.IsReady())) { return; } var qss = ItemList.Clean.FirstOrDefault(x => x.IsOwned() && x.IsReady()); string local = qss.Id.Equals(ItemId.Mikaels_Crucible) ? qss.Id.ToString() : "QSS"; if (Main.Clean[local].Cast <GroupLabel>() == null || !Main.Clean.VChecked(local + ".Enabled") || !Main.Clean.VChecked(local + ".Enabled." + Sender.ChampionName)) { return; } if (Main.Clean[local + "." + args.Buff.Type].Cast <CheckBox>() == null || !Main.Clean.VChecked(local + "." + args.Buff.Type)) { return; } var Duration = (args.Buff.EndTime - Game.Time) * 1000; if (Duration < Main.Clean.VSliderValue(local + ".Duration") * 50) { return; } if (sender.CountEnemyChampionsInRange(1500) < float.Epsilon) { return; } var Delay = new Random().Next(Main.Clean.VSliderValue(local + ".Delay.Min"), Main.Clean.VSliderValue(local + ".Delay.Max")); Core.DelayAction(() => { if (qss.Id.Equals(ItemId.Mikaels_Crucible)) { qss.Cast(Sender); } else { qss.Cast(); } }, Delay); } } else { var mikael = ItemList.Clean.FirstOrDefault(x => x.Id.Equals(ItemId.Mikaels_Crucible)); if (!mikael.IsOwned() || !mikael.IsReady()) { return; } if (Main.Clean[mikael.Id.ToString()].Cast <GroupLabel>() == null || !Main.Clean.VChecked(mikael.Id + ".Enabled") || !Main.Clean.VChecked(mikael.Id + ".Enabled." + Sender.ChampionName)) { return; } if (Main.Clean[mikael.Id + "." + args.Buff.Type].Cast <CheckBox>() == null || !Main.Clean.VChecked(mikael.Id + "." + args.Buff.Type)) { return; } var Duration = (args.Buff.EndTime - Game.Time) * 1000; if (Duration < Main.Clean.VSliderValue(mikael.Id + ".Duration") * 50) { return; } if (sender.CountEnemyChampionsInRange(1500) < float.Epsilon) { return; } var Delay = new Random().Next(Main.Clean.VSliderValue(mikael.Id + ".Delay.Min"), Main.Clean.VSliderValue(mikael.Id + ".Delay.Max")); Core.DelayAction(() => mikael.Cast(Sender), Delay); } }