public T GetTarget <T>() where T : class { if (!object.ReferenceEquals(_target, null)) { return(_target as T); } else { return(ObjUtil.Find <T>(_searchBy, _queryString)); } }
public UnityEngine.Object GetTarget() { if (!object.ReferenceEquals(_target, null)) { return(_target); } else { return(ObjUtil.Find(_searchBy, _queryString)); } }
public T GetTarget <T>() where T : class { if (_searchBy == SearchBy.Nothing) { return(ObjUtil.GetAsFromSource <T>(_target, true)); } else { return(ObjUtil.Find <T>(_searchBy, _queryString)); } }
public object GetTarget() { if (_searchBy == SearchBy.Nothing) { return((_target is IProxy) ? (_target as IProxy).GetTarget() : _target); } else { return(ObjUtil.Find(_searchBy, _queryString)); } }
private object ReduceTarget(object triggerArg) { var targ = _target; if (targ is IProxy) { targ = (targ as IProxy).GetTarget(triggerArg) as UnityEngine.Object; } switch (_find) { case FindCommand.Direct: { object obj = (_configured) ? targ : triggerArg; if (ObjUtil.IsNullOrDestroyed(obj)) { return(null); } switch (_resolveBy) { case ResolveByCommand.Nothing: return(obj); case ResolveByCommand.WithTag: return(GameObjectUtil.GetGameObjectFromSource(obj).HasTag(_queryString) ? obj : null); case ResolveByCommand.WithName: return(GameObjectUtil.GetGameObjectFromSource(obj).CompareName(_queryString) ? obj : null); case ResolveByCommand.WithType: return(ObjUtil.GetAsFromSource(TypeUtil.FindType(_queryString), GameObjectUtil.GetGameObjectFromSource(obj)) != null ? obj : null); } } break; case FindCommand.FindParent: { Transform trans = GameObjectUtil.GetTransformFromSource((_configured) ? targ : triggerArg); if (trans == null) { return(null); } switch (_resolveBy) { case ResolveByCommand.Nothing: return(trans.parent); case ResolveByCommand.WithTag: return(trans.FindParentWithTag(_queryString)); case ResolveByCommand.WithName: return(trans.FindParentWithName(_queryString)); case ResolveByCommand.WithType: { var tp = TypeUtil.FindType(_queryString); foreach (var p in GameObjectUtil.GetParents(trans)) { var o = ObjUtil.GetAsFromSource(tp, p); if (o != null) { return(o); } } return(null); } } } break; case FindCommand.FindInChildren: { Transform trans = GameObjectUtil.GetTransformFromSource((_configured) ? targ : triggerArg); if (trans == null) { return(null); } switch (_resolveBy) { case ResolveByCommand.Nothing: return((trans.childCount > 0) ? trans.GetChild(0) : null); case ResolveByCommand.WithTag: if (trans.childCount > 0) { using (var lst = TempCollection.GetList <Transform>()) { GameObjectUtil.GetAllChildren(trans, lst); for (int i = 0; i < lst.Count; i++) { if (lst[i].HasTag(_queryString)) { return(lst[i]); } } } } break; case ResolveByCommand.WithName: if (trans.childCount > 0) { return(trans.FindByName(_queryString)); } break; case ResolveByCommand.WithType: if (trans.childCount > 0) { var tp = TypeUtil.FindType(_queryString); using (var lst = TempCollection.GetList <Transform>()) { GameObjectUtil.GetAllChildren(trans, lst); for (int i = 0; i < lst.Count; i++) { var o = ObjUtil.GetAsFromSource(tp, lst[i]); if (o != null) { return(o); } } } } break; } } break; case FindCommand.FindInEntity: { GameObject entity = GameObjectUtil.GetRootFromSource((_configured) ? targ : triggerArg); if (entity == null) { return(null); } switch (_resolveBy) { case ResolveByCommand.Nothing: return(entity); case ResolveByCommand.WithTag: return(entity.FindWithMultiTag(_queryString)); case ResolveByCommand.WithName: return(entity.FindByName(_queryString)); case ResolveByCommand.WithType: { var tp = TypeUtil.FindType(_queryString); foreach (var t in GameObjectUtil.GetAllChildrenAndSelf(entity)) { var o = ObjUtil.GetAsFromSource(tp, t); if (o != null) { return(o); } } return(null); } } } break; case FindCommand.FindInScene: { switch (_resolveBy) { case ResolveByCommand.Nothing: return(GameObjectUtil.GetGameObjectFromSource((_configured) ? targ : triggerArg)); case ResolveByCommand.WithTag: return(GameObjectUtil.FindWithMultiTag(_queryString)); case ResolveByCommand.WithName: return(GameObject.Find(_queryString)); case ResolveByCommand.WithType: return(ObjUtil.Find(SearchBy.Type, _queryString)); } } break; case FindCommand.FindEntityInScene: { switch (_resolveBy) { case ResolveByCommand.Nothing: return(GameObjectUtil.GetGameObjectFromSource((_configured) ? targ : triggerArg)); case ResolveByCommand.WithTag: { var e = SPEntity.Pool.GetEnumerator(); while (e.MoveNext()) { if (e.Current.HasTag(_queryString)) { return(e.Current); } } } break; case ResolveByCommand.WithName: { var e = SPEntity.Pool.GetEnumerator(); while (e.MoveNext()) { if (e.Current.CompareName(_queryString)) { return(e.Current); } } } break; case ResolveByCommand.WithType: { var e = SPEntity.Pool.GetEnumerator(); var tp = TypeUtil.FindType(_queryString); while (e.MoveNext()) { var o = e.Current.GetComponentInChildren(tp); if (o != null) { return(o); } } } break; } } break; } return(null); }
private object ReduceTarget(object triggerArg) { switch (_find) { case FindCommand.Direct: { object obj = (_configured) ? _target : triggerArg; if (obj == null) { return(null); } switch (_resolveBy) { case ResolveByCommand.Nothing: return(obj); case ResolveByCommand.WithTag: return(GameObjectUtil.GetGameObjectFromSource(obj).HasTag(_queryString) ? obj : null); case ResolveByCommand.WithName: return(GameObjectUtil.GetGameObjectFromSource(obj).CompareName(_queryString) ? obj : null); case ResolveByCommand.WithType: return(ObjUtil.GetAsFromSource(TypeUtil.FindType(_queryString), GameObjectUtil.GetGameObjectFromSource(obj)) != null ? obj : null); } } break; case FindCommand.FindParent: { Transform trans = GameObjectUtil.GetTransformFromSource((_configured) ? _target : triggerArg); if (trans == null) { return(null); } switch (_resolveBy) { case ResolveByCommand.Nothing: return(trans.parent); case ResolveByCommand.WithTag: return(trans.FindParentWithTag(_queryString)); case ResolveByCommand.WithName: return(trans.FindParentWithName(_queryString)); case ResolveByCommand.WithType: { var tp = TypeUtil.FindType(_queryString); foreach (var p in GameObjectUtil.GetParents(trans)) { if (ObjUtil.GetAsFromSource(tp, p) != null) { return(p); } } return(null); } } } break; case FindCommand.FindInChildren: { Transform trans = GameObjectUtil.GetTransformFromSource((_configured) ? _target : triggerArg); if (trans == null) { return(null); } switch (_resolveBy) { case ResolveByCommand.Nothing: return((trans.childCount > 0) ? trans.GetChild(0) : null); case ResolveByCommand.WithTag: if (trans.childCount > 0) { foreach (Transform child in GameObjectUtil.GetAllChildren(trans)) { if (child.HasTag(_queryString)) { return(child); } } } break; case ResolveByCommand.WithName: if (trans.childCount > 0) { foreach (Transform child in GameObjectUtil.GetAllChildren(trans)) { if (child.CompareName(_queryString)) { return(child); } } } break; case ResolveByCommand.WithType: if (trans.childCount > 0) { var tp = TypeUtil.FindType(_queryString); foreach (Transform child in GameObjectUtil.GetAllChildren(trans)) { if (ObjUtil.GetAsFromSource(tp, child) != null) { return(child); } } } break; } } break; case FindCommand.FindInEntity: { GameObject entity = GameObjectUtil.GetRootFromSource((_configured) ? _target : triggerArg); if (entity == null) { return(null); } switch (_resolveBy) { case ResolveByCommand.Nothing: return(entity); case ResolveByCommand.WithTag: return(entity.FindWithMultiTag(_queryString)); case ResolveByCommand.WithName: return(entity.FindByName(_queryString)); case ResolveByCommand.WithType: { var tp = TypeUtil.FindType(_queryString); foreach (var t in GameObjectUtil.GetAllChildrenAndSelf(entity)) { if (ObjUtil.GetAsFromSource(tp, t) != null) { return(t); } } return(null); } } } break; case FindCommand.FindInScene: { switch (_resolveBy) { case ResolveByCommand.Nothing: return(GameObjectUtil.GetGameObjectFromSource((_configured) ? _target : triggerArg)); case ResolveByCommand.WithTag: return(GameObjectUtil.FindWithMultiTag(_queryString)); case ResolveByCommand.WithName: return(GameObject.Find(_queryString)); case ResolveByCommand.WithType: return(ObjUtil.Find(SearchBy.Type, _queryString)); } } break; case FindCommand.FindEntityInScene: { switch (_resolveBy) { case ResolveByCommand.Nothing: return(GameObjectUtil.GetGameObjectFromSource((_configured) ? _target : triggerArg)); case ResolveByCommand.WithTag: { var e = SPEntity.Pool.GetEnumerator(); while (e.MoveNext()) { if (e.Current.HasTag(_queryString)) { return(e.Current); } } } break; case ResolveByCommand.WithName: { var e = SPEntity.Pool.GetEnumerator(); while (e.MoveNext()) { if (e.Current.CompareName(_queryString)) { return(e.Current); } } } break; case ResolveByCommand.WithType: { var e = SPEntity.Pool.GetEnumerator(); var tp = TypeUtil.FindType(_queryString); while (e.MoveNext()) { if (e.Current.HasComponent(tp)) { return(e.Current); } } } break; } } break; } return(null); }