public override void OnStartAuthority() { base.OnStartAuthority(); Debug.LogWarning("CharacterInput: OnStartAuthority"); isOwner = true; ovrRig = NetworkingCalls.networkingCallsInScene.ovrRig; NetworkingCalls.networkingCallsInScene.localClientCharacter = gameObject; }
void Start() { if (!NetworkServer.active && !NetworkClient.active) { isVREnabled = true; ovrRig = NetworkingCalls.networkingCallsInScene.ovrRig; NetworkingCalls.networkingCallsInScene.localClientCharacter = gameObject; } }