コード例 #1
0
    private static string ColorSpaceToManifestTag(OVRManager.ColorSpace colorSpace)
    {
        switch (colorSpace)
        {
        case OVRManager.ColorSpace.Unmanaged:
            return("!Unmanaged");

        case OVRManager.ColorSpace.Rec_2020:
            return("Rec.2020");

        case OVRManager.ColorSpace.Rec_709:
            return("Rec.709");

        case OVRManager.ColorSpace.Rift_CV1:
            return("!RiftCV1");

        case OVRManager.ColorSpace.Rift_S:
            return("!RiftS");

        case OVRManager.ColorSpace.Quest:
            return("!Quest");

        case OVRManager.ColorSpace.P3:
            return("P3");

        case OVRManager.ColorSpace.Adobe_RGB:
            return("Adobe");

        default:
            return("");
        }
    }
コード例 #2
0
    override public void OnInspectorGUI()
    {
        OVRRuntimeSettings runtimeSettings = OVRRuntimeSettings.GetRuntimeSettings();

#if UNITY_ANDROID
        OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();
        OVRProjectConfigEditor.DrawTargetDeviceInspector(projectConfig);

        EditorGUILayout.Space();
#endif

        DrawDefaultInspector();

        bool modified = false;

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID
        OVRManager manager = (OVRManager)target;

        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Display", EditorStyles.boldLabel);

        OVRManager.ColorSpace colorGamut = runtimeSettings.colorSpace;
        OVREditorUtil.SetupEnumField(target, new GUIContent("Color Gamut",
                                                            "The target color gamut when displayed on the HMD"), ref colorGamut, ref modified,
                                     "https://developer.oculus.com/documentation/unity/unity-color-space/");
        manager.colorGamut = colorGamut;

        if (modified)
        {
            runtimeSettings.colorSpace = colorGamut;
            OVRRuntimeSettings.CommitRuntimeSettings(runtimeSettings);
        }
#endif

#if UNITY_ANDROID
        EditorGUILayout.Space();
        OVRProjectConfigEditor.DrawProjectConfigInspector(projectConfig);

        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Mixed Reality Capture for Quest", EditorStyles.boldLabel);
        EditorGUI.indentLevel++;
        OVREditorUtil.SetupEnumField(target, "ActivationMode", ref manager.mrcActivationMode, ref modified);
        EditorGUI.indentLevel--;
#endif

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
        EditorGUILayout.Space();
        EditorGUILayout.BeginHorizontal();
        manager.expandMixedRealityCapturePropertySheet = EditorGUILayout.BeginFoldoutHeaderGroup(manager.expandMixedRealityCapturePropertySheet, "Mixed Reality Capture");
        OVREditorUtil.DisplayDocLink("https://developer.oculus.com/documentation/unity/unity-mrc/");
        EditorGUILayout.EndHorizontal();
        if (manager.expandMixedRealityCapturePropertySheet)
        {
            string[] layerMaskOptions = new string[32];
            for (int i = 0; i < 32; ++i)
            {
                layerMaskOptions[i] = LayerMask.LayerToName(i);
                if (layerMaskOptions[i].Length == 0)
                {
                    layerMaskOptions[i] = "<Layer " + i.ToString() + ">";
                }
            }

            EditorGUI.indentLevel++;

            OVREditorUtil.SetupBoolField(target, "enableMixedReality", ref manager.enableMixedReality, ref modified);
            OVREditorUtil.SetupEnumField(target, "compositionMethod", ref manager.compositionMethod, ref modified);
            OVREditorUtil.SetupLayerMaskField(target, "extraHiddenLayers", ref manager.extraHiddenLayers, layerMaskOptions, ref modified);
            OVREditorUtil.SetupLayerMaskField(target, "extraVisibleLayers", ref manager.extraVisibleLayers, layerMaskOptions, ref modified);
            OVREditorUtil.SetupBoolField(target, "dynamicCullingMask", ref manager.dynamicCullingMask, ref modified);

            if (manager.compositionMethod == OVRManager.CompositionMethod.External)
            {
                EditorGUILayout.Space();
                EditorGUILayout.LabelField("External Composition", EditorStyles.boldLabel);
                EditorGUI.indentLevel++;

                OVREditorUtil.SetupColorField(target, "backdropColor (target, Rift)", ref manager.externalCompositionBackdropColorRift, ref modified);
                OVREditorUtil.SetupColorField(target, "backdropColor (target, Quest)", ref manager.externalCompositionBackdropColorQuest, ref modified);
                EditorGUI.indentLevel--;
            }

            if (manager.compositionMethod == OVRManager.CompositionMethod.Direct)
            {
                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Direct Composition", EditorStyles.boldLabel);
                EditorGUI.indentLevel++;

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Camera", EditorStyles.boldLabel);
                OVREditorUtil.SetupEnumField(target, "capturingCameraDevice", ref manager.capturingCameraDevice, ref modified);
                OVREditorUtil.SetupBoolField(target, "flipCameraFrameHorizontally", ref manager.flipCameraFrameHorizontally, ref modified);
                OVREditorUtil.SetupBoolField(target, "flipCameraFrameVertically", ref manager.flipCameraFrameVertically, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Chroma Key", EditorStyles.boldLabel);
                OVREditorUtil.SetupColorField(target, "chromaKeyColor", ref manager.chromaKeyColor, ref modified);
                OVREditorUtil.SetupFloatField(target, "chromaKeySimilarity", ref manager.chromaKeySimilarity, ref modified);
                OVREditorUtil.SetupFloatField(target, "chromaKeySmoothRange", ref manager.chromaKeySmoothRange, ref modified);
                OVREditorUtil.SetupFloatField(target, "chromaKeySpillRange", ref manager.chromaKeySpillRange, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Dynamic Lighting", EditorStyles.boldLabel);
                OVREditorUtil.SetupBoolField(target, "useDynamicLighting", ref manager.useDynamicLighting, ref modified);
                OVREditorUtil.SetupEnumField(target, "depthQuality", ref manager.depthQuality, ref modified);
                OVREditorUtil.SetupFloatField(target, "dynamicLightingSmoothFactor", ref manager.dynamicLightingSmoothFactor, ref modified);
                OVREditorUtil.SetupFloatField(target, "dynamicLightingDepthVariationClampingValue", ref manager.dynamicLightingDepthVariationClampingValue, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Virtual Green Screen", EditorStyles.boldLabel);
                OVREditorUtil.SetupEnumField(target, "virtualGreenScreenType", ref manager.virtualGreenScreenType, ref modified);
                OVREditorUtil.SetupFloatField(target, "virtualGreenScreenTopY", ref manager.virtualGreenScreenTopY, ref modified);
                OVREditorUtil.SetupFloatField(target, "virtualGreenScreenBottomY", ref manager.virtualGreenScreenBottomY, ref modified);
                OVREditorUtil.SetupBoolField(target, "virtualGreenScreenApplyDepthCulling", ref manager.virtualGreenScreenApplyDepthCulling, ref modified);
                OVREditorUtil.SetupFloatField(target, "virtualGreenScreenDepthTolerance", ref manager.virtualGreenScreenDepthTolerance, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Latency Control", EditorStyles.boldLabel);
                OVREditorUtil.SetupFloatField(target, "handPoseStateLatency", ref manager.handPoseStateLatency, ref modified);
                EditorGUI.indentLevel--;
            }

            EditorGUI.indentLevel--;
        }
#endif

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID
        // Insight Passthrough section
#if UNITY_ANDROID
        bool passthroughCapabilityEnabled = projectConfig.insightPassthroughEnabled;
        EditorGUI.BeginDisabledGroup(!passthroughCapabilityEnabled);
        GUIContent enablePassthroughContent = new GUIContent("Enable Passthrough", "Enables passthrough functionality for the scene. Can be toggled at runtime. Passthrough Capability must be enabled in the project settings.");
#else
        GUIContent enablePassthroughContent = new GUIContent("Enable Passthrough", "Enables passthrough functionality for the scene. Can be toggled at runtime.");
#endif
        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Insight Passthrough", EditorStyles.boldLabel);
#if UNITY_ANDROID
        if (!passthroughCapabilityEnabled)
        {
            EditorGUILayout.LabelField("Requires Passthrough Capability to be enabled in the General section of the Quest features.", EditorStyles.wordWrappedLabel);
        }
#endif
        OVREditorUtil.SetupBoolField(target, enablePassthroughContent, ref manager.isInsightPassthroughEnabled, ref modified);
#if UNITY_ANDROID
        EditorGUI.EndDisabledGroup();
#endif
#endif

        if (modified)
        {
            EditorUtility.SetDirty(target);
        }
    }
コード例 #3
0
ファイル: OVRManagerEditor.cs プロジェクト: bean710/Yonder
    override public void OnInspectorGUI()
    {
#if UNITY_ANDROID
        OVRProjectConfig projectConfig = OVRProjectConfig.GetProjectConfig();
        OVRProjectConfigEditor.DrawTargetDeviceInspector(projectConfig);

        EditorGUILayout.Space();
#endif

        DrawDefaultInspector();

        bool modified = false;

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID
        OVRManager manager = (OVRManager)target;

        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Display", EditorStyles.boldLabel);

        OVRManager.ColorSpace colorGamut = manager.colorGamut;
        OVREditorUtil.SetupEnumField(target, new GUIContent("Color Gamut",
                                                            "The target color gamut when displayed on the HMD"), ref colorGamut, ref modified);
        manager.colorGamut = colorGamut;
#endif

#if UNITY_ANDROID
        EditorGUILayout.Space();
        OVRProjectConfigEditor.DrawProjectConfigInspector(projectConfig);

        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Mixed Reality Capture for Quest (experimental)", EditorStyles.boldLabel);
        EditorGUI.indentLevel++;
        OVREditorUtil.SetupEnumField(target, "ActivationMode", ref manager.mrcActivationMode, ref modified);
        EditorGUI.indentLevel--;
#endif

#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Mixed Reality Capture", EditorStyles.boldLabel);
        OVREditorUtil.SetupBoolField(target, "Show Properties", ref manager.expandMixedRealityCapturePropertySheet, ref modified);
        if (manager.expandMixedRealityCapturePropertySheet)
        {
            string[] layerMaskOptions = new string[32];
            for (int i = 0; i < 32; ++i)
            {
                layerMaskOptions[i] = LayerMask.LayerToName(i);
                if (layerMaskOptions[i].Length == 0)
                {
                    layerMaskOptions[i] = "<Layer " + i.ToString() + ">";
                }
            }

            EditorGUI.indentLevel++;

            EditorGUILayout.Space();
            OVREditorUtil.SetupBoolField(target, "enableMixedReality", ref manager.enableMixedReality, ref modified);
            OVREditorUtil.SetupEnumField(target, "compositionMethod", ref manager.compositionMethod, ref modified);
            OVREditorUtil.SetupLayerMaskField(target, "extraHiddenLayers", ref manager.extraHiddenLayers, layerMaskOptions, ref modified);
            OVREditorUtil.SetupLayerMaskField(target, "extraVisibleLayers", ref manager.extraVisibleLayers, layerMaskOptions, ref modified);
            OVREditorUtil.SetupBoolField(target, "dynamicCullingMask", ref manager.dynamicCullingMask, ref modified);

            if (manager.compositionMethod == OVRManager.CompositionMethod.External)
            {
                EditorGUILayout.Space();
                EditorGUILayout.LabelField("External Composition", EditorStyles.boldLabel);
                EditorGUI.indentLevel++;

                OVREditorUtil.SetupColorField(target, "backdropColor (target, Rift)", ref manager.externalCompositionBackdropColorRift, ref modified);
                OVREditorUtil.SetupColorField(target, "backdropColor (target, Quest)", ref manager.externalCompositionBackdropColorQuest, ref modified);
            }

            if (manager.compositionMethod == OVRManager.CompositionMethod.Direct)
            {
                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Direct Composition", EditorStyles.boldLabel);
                EditorGUI.indentLevel++;

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Camera", EditorStyles.boldLabel);
                OVREditorUtil.SetupEnumField(target, "capturingCameraDevice", ref manager.capturingCameraDevice, ref modified);
                OVREditorUtil.SetupBoolField(target, "flipCameraFrameHorizontally", ref manager.flipCameraFrameHorizontally, ref modified);
                OVREditorUtil.SetupBoolField(target, "flipCameraFrameVertically", ref manager.flipCameraFrameVertically, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Chroma Key", EditorStyles.boldLabel);
                OVREditorUtil.SetupColorField(target, "chromaKeyColor", ref manager.chromaKeyColor, ref modified);
                OVREditorUtil.SetupFloatField(target, "chromaKeySimilarity", ref manager.chromaKeySimilarity, ref modified);
                OVREditorUtil.SetupFloatField(target, "chromaKeySmoothRange", ref manager.chromaKeySmoothRange, ref modified);
                OVREditorUtil.SetupFloatField(target, "chromaKeySpillRange", ref manager.chromaKeySpillRange, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Dynamic Lighting", EditorStyles.boldLabel);
                OVREditorUtil.SetupBoolField(target, "useDynamicLighting", ref manager.useDynamicLighting, ref modified);
                OVREditorUtil.SetupEnumField(target, "depthQuality", ref manager.depthQuality, ref modified);
                OVREditorUtil.SetupFloatField(target, "dynamicLightingSmoothFactor", ref manager.dynamicLightingSmoothFactor, ref modified);
                OVREditorUtil.SetupFloatField(target, "dynamicLightingDepthVariationClampingValue", ref manager.dynamicLightingDepthVariationClampingValue, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Virtual Green Screen", EditorStyles.boldLabel);
                OVREditorUtil.SetupEnumField(target, "virtualGreenScreenType", ref manager.virtualGreenScreenType, ref modified);
                OVREditorUtil.SetupFloatField(target, "virtualGreenScreenTopY", ref manager.virtualGreenScreenTopY, ref modified);
                OVREditorUtil.SetupFloatField(target, "virtualGreenScreenBottomY", ref manager.virtualGreenScreenBottomY, ref modified);
                OVREditorUtil.SetupBoolField(target, "virtualGreenScreenApplyDepthCulling", ref manager.virtualGreenScreenApplyDepthCulling, ref modified);
                OVREditorUtil.SetupFloatField(target, "virtualGreenScreenDepthTolerance", ref manager.virtualGreenScreenDepthTolerance, ref modified);

                EditorGUILayout.Space();
                EditorGUILayout.LabelField("Latency Control", EditorStyles.boldLabel);
                OVREditorUtil.SetupFloatField(target, "handPoseStateLatency", ref manager.handPoseStateLatency, ref modified);
                EditorGUI.indentLevel--;
            }

            EditorGUI.indentLevel--;
        }
#endif

        if (modified)
        {
            EditorUtility.SetDirty(target);
        }
    }