// OnEnable void OnEnable() { m_Component = (OSPAudioSource)target; }
// highlight color // Color HColor = Color.green; // OnEnable void OnEnable() { m_Component = (OSPAudioSource)target; }
/// <summary> /// Removes the active audio source. /// </summary> /// <param name="source">Source.</param> public void RemoveActiveAudioSource(OSPAudioSource source) { // audioSources.Remove(source); }
/// <summary> /// Adds the active audio source. /// </summary> /// <param name="source">Source.</param> public void AddActiveAudioSource(OSPAudioSource source) { // audioSources.Add(source); }