コード例 #1
0
ファイル: Line.cs プロジェクト: lukeknowles/unity-osm
 // Use this for initialization
 void Start()
 {
     this.type = way.getHighwayType().ToString();
     this.id   = way.getId().ToString();
 }
コード例 #2
0
ファイル: Interpreter.cs プロジェクト: lukeknowles/unity-osm
    // Use this for initialization
    void Awake()
    {
        OSMNodeList <ulong, OSMNode> nodeList = new OSMNodeList <ulong, OSMNode>();
        OSMWayList <ulong, OSMWay>   wayList  = new OSMWayList <ulong, OSMWay>();

        reader = new XmlDocument();
        reader.Load(OSMFilePath);

        XmlElement  root  = reader.DocumentElement;
        XmlNodeList elems = root.ChildNodes;

        for (int i = 0; i < elems.Count; i++)
        {
            //Debug.Log(elems[i].Name);

            if (elems[i].Name == "node")
            {
                //OSMNode x = new OSMNode(uint.Parse(i.ToString()), 12.34, 56.78);
                //nodeList.Add(uint.Parse(i.ToString()), x);
                //OSMNode newNode = new OSMNode(ulong.Parse(elems[i].Attributes["id"].Value), double.Parse(elems[i].Attributes["lat"].Value), double.Parse(elems[i].Attributes["lon"].Value));

                nodeList.Add(ulong.Parse(elems[i].Attributes["id"].Value), new OSMNode(ulong.Parse(elems[i].Attributes["id"].Value), double.Parse(elems[i].Attributes["lat"].Value), double.Parse(elems[i].Attributes["lon"].Value)));
            }

            if (elems[i].Name == "way")
            {
                OSMNodeList <ulong, OSMNode> nodesInWay = new OSMNodeList <ulong, OSMNode>();
                OSMWay currentWay = new OSMWay();
                currentWay.setId(ulong.Parse(elems[i].Attributes["id"].Value));

                Debug.Log(">WAY " + currentWay.getId());

                XmlNodeList currentWayChildren = elems[i].ChildNodes;

                bool plot = false;

                for (int j = 0; j < currentWayChildren.Count; j++)
                {
                    if (currentWayChildren[j].Name == "nd")
                    {
                        //Debug.Log(currentWayChildren[j].Attributes["ref"].Value);

                        if ((nodesInWay.ContainsKey(ulong.Parse(currentWayChildren[j].Attributes["ref"].Value))))
                        {
                            currentWay.setClosedShape();
                        }
                        else
                        {
                            nodesInWay.Add(ulong.Parse(currentWayChildren[j].Attributes["ref"].Value), nodeList[ulong.Parse(currentWayChildren[j].Attributes["ref"].Value)]);
                        }

                        Debug.Log("|---NODE " + currentWayChildren[j].Attributes["ref"].Value + " OF " + currentWay.getId() + ", " + j);
                    }

                    if (currentWayChildren[j].Name == "tag")
                    {
                        string tagType = currentWayChildren[j].Attributes["k"].Value;

                        switch (tagType)
                        {
                        case "highway":
                            currentWay.setHighway(OSMEnums.parseHighway(currentWayChildren[j].Attributes["v"].Value));
                            plot = true;
                            break;

                        case "name":
                            currentWay.setStreetName(currentWayChildren[j].Attributes["v"].Value);
                            break;

                        case "tiger:cfcc":
                            currentWay.setTigerCfcc(currentWayChildren[j].Attributes["v"].Value);
                            break;

                        case "tiger:county":
                            currentWay.setTigerCounty(currentWayChildren[j].Attributes["v"].Value);
                            break;

                        case "tiger:name_base":
                            currentWay.setTigerNameBase(currentWayChildren[j].Attributes["v"].Value);
                            break;

                        case "tiger:name_direction_suffix":
                            currentWay.setTigerNameDirectioNSuffix(currentWayChildren[j].Attributes["v"].Value);
                            break;
                        }
                    }
                }

                if (plot && (currentWay.getHighwayType() == OSMEnums.HIGHWAY.PRIMARY || currentWay.getHighwayType() == OSMEnums.HIGHWAY.SECONDARY || currentWay.getHighwayType() == OSMEnums.HIGHWAY.RESIDENTIAL))
                {
                    currentWay.overwriteNodeList(nodesInWay);
                    wayList.addWay(currentWay);
                }
            }
        }

        Debug.Log("*WAYS*: " + wayList.Count);

        foreach (ulong way in wayList.Keys)
        {
            GameObject newLine = (GameObject)Instantiate(Resources.Load("WayLine"));
            newLine.GetComponent <Line>().way = new OSMWay(wayList[way]);
            newLine.name = wayList[way].getStreetName();

            OSMNodeList <ulong, OSMNode> nodeListOfCurrentWay = wayList[way].getNodeList();
            Color wayColor = UnityEngine.Random.ColorHSV();

            foreach (ulong node in nodeListOfCurrentWay.Keys)
            {
                GameObject newPoint = (GameObject)Instantiate(Resources.Load("NodePoint"));
                newPoint.GetComponent <Point>().node = new OSMNode(nodeListOfCurrentWay[node].getId(), nodeListOfCurrentWay[node].getLatitude(), nodeListOfCurrentWay[node].getLongitude());
                newPoint.GetComponent <Renderer>().material.color = wayColor;
                newPoint.transform.parent = newLine.transform;
                //Instantiate(newPoint);
            }
        }
    }