public override void SetDefaults() { TileObjectData.newTile.CopyFrom(TileObjectData.Style1x1); TileObjectData.newTile.Width = 16; TileObjectData.newTile.Height = 15; TileObjectData.newTile.CoordinateHeights = OFunctions.SetCoordinateHeights(TileObjectData.newTile.Height); drop = ModContent.ItemType <BrightironOre>(); dustType = MyDustId.LightGreyStone; mineResist = 2f; minPick = 65; soundType = SoundID.Dig; Main.tileSolid[Type] = true; Main.tileValue[Type] = 25; Main.tileMergeDirt[Type] = true; Main.tileSpelunker[Type] = true; Main.tileBlockLight[Type] = false; ModTranslation name = CreateMapEntryName(); name.SetDefault("Brightiron Ore"); name.AddTranslation(GameCulture.Chinese, "熙铁矿"); AddMapEntry(new Color(170, 170, 170), name); TileObjectData.addTile(Type); }
public override void SetDefaults() { TileObjectData.newTile.CopyFrom(TileObjectData.Style1x1); TileObjectData.newTile.Width = 16; TileObjectData.newTile.Height = 15; TileObjectData.newTile.CoordinateHeights = OFunctions.SetCoordinateHeights(TileObjectData.newTile.Height); drop = ModContent.ItemType <Items.Mosscobble.ItemMosscobble>(); minPick = 20; dustType = DustID.Stone; soundType = SoundID.Dig; mineResist = 2f; Main.tileSolid[Type] = true; Main.tileValue[Type] = 10; Main.tileMergeDirt[Type] = true; Main.tileSpelunker[Type] = true; Main.tileBlockLight[Type] = false; AddMapEntry(new Color(75, 75, 75)); TileObjectData.addTile(Type); }