void OnGUI() { Rect rect = new Rect(stageSelectionGridWidth, 0, Screen.width - stageSelectionGridWidth, Screen.height); EditorGUILayout.BeginHorizontal(); GUILayout.Space(210); GUILayout.Label(new GUIContent("Hit [r] to center the editor, hit [z] to zoom in on the nodes, click drag to move the canvas, Scrollwheel (or [shift] click drag) zoom in / out", ""), GUILayout.Width(800)); EditorGUILayout.EndHorizontal(); GUILayout.Space(-15); OODCCQQQCC.OCCCCCQQQD(rect); DoGUI(); so_editor.OnGUI(rect); }