public void InsertObject(CNode node, OBJECT obj) { RECTANGLE rect = RECTANGLE.Intersec(node.m_bound, obj.RangeOfMovement); if (rect.cX == 0 && rect.cY == 0 && rect.width == 0 && rect.height == 0) { return; } if (node.m_bound.width >= (MAX_HEIGHT_SIZE_OF_NODE + 10) && node.m_bound.height > (MAX_HEIGHT_SIZE_OF_NODE + 10)) { if (node.m_tl == null) { node.m_tl = new CNode(node.m_id, PositionOfNode.TopLeft, node.Bound); node.m_tr = new CNode(node.m_id, PositionOfNode.TopRight, node.Bound); node.m_bl = new CNode(node.m_id, PositionOfNode.BottomLeft, node.Bound); node.m_br = new CNode(node.m_id, PositionOfNode.BottomRight, node.Bound); } node.InsertObject(node.m_tl, obj); node.InsertObject(node.m_tr, obj); node.InsertObject(node.m_bl, obj); node.InsertObject(node.m_br, obj); } else { node.m_listObject.Add(obj); } return; }
public bool SetObject(OBJECT obj) { if (!_initialized) { return(false); } npoEntity = PeScenarioUtility.GetEntity(obj); if (npoEntity != null) { npoId = obj.Id; if (npoEntity == CreatureMgr.Instance.mainPlayer) { BiologyViewCmpt viewCmpt = npoEntity.biologyViewCmpt; Texture2D big_head = PeViewStudio.TakePhoto(viewCmpt, 150, 150, PeViewStudio.s_HeadPhotoPos, PeViewStudio.s_HeadPhotoRot); npcSpeechBox.SetNpcInfo(npoEntity.ExtGetName(), big_head); } else { npcSpeechBox.SetNpcInfo(npoEntity.ExtGetName(), npoEntity.ExtGetFaceIconBig()); } return(true); } else { npoId = -1; npcSpeechBox.SetNpcInfo("", "Null"); } return(false); }
//--------------------------------------------------- //GameObjectを消す処理-------------------------------- public void ActiveDestroy(OBJECT obj) { if (( int )obj > _object.Length - 1) { return; } Destroy(_object[( int )obj]); }
//--------------------------------------------------- //GameObjectのActive状態を調べる処理-------------------- public bool SearchActive(OBJECT obj) { if (( int )obj > _object.Length - 1) { return(false); } return(_object[( int )obj].activeInHierarchy); }
protected void pushParam(OBJECT param) { if (param == null) { logError("param is null!"); } mParameterInfoList.Add(param); }
//GameObjectのActiveを切り替える処理-------------------- public void Active(OBJECT obj, bool active) { if (( int )obj > _object.Length - 1) { return; } _object[( int )obj].SetActive(active); }
protected void pushParam(OBJECT param, bool variableLength = false) { if (param == null) { logError("param is null!"); return; } param.setVariableLength(variableLength); mParameterInfoList.Add(param); }
public static VECTOR2D ConvertCoordination(OBJECT _object) { VECTOR2D temp = new VECTOR2D(_object.Position.cX, _object.Position.cY); temp.cY = (int)(Support.HEIGHT_MAP - _object.Position.cY); temp.cX = (int)(temp.cX + _object.Bound.width / 2); temp.cY = (int)(temp.cY - _object.Bound.height / 2); return(temp); }
public void SaveMap() { if (Support.listObject != null && Support.IsExportXml == false) { for (int i = 0; i < WorkspaceWorking.Children.Count; ++i) { if (WorkspaceWorking.Children[i] is Image) { Image tempRect = (Image)WorkspaceWorking.Children[i]; if ((int)tempRect.Tag != (int)ObjectType.TILE_MAP) { ++Support.Count; OBJECT temp = new OBJECT((int)ObjectType.NORMAL_OBJECT, (int)tempRect.Tag, Support.Count, new VECTOR2D((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i])), new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)tempRect.Width, (int)tempRect.Height)); VECTOR2D tempPosition = Support.ConvertCoordination(temp); Support.listObject.Add(new OBJECT((int)ObjectType.NORMAL_OBJECT, (int)tempRect.Tag, Support.Count, tempPosition, new RECTANGLE(tempPosition.cX, tempPosition.cY, (int)tempRect.Width, (int)tempRect.Height))); } } else if (WorkspaceWorking.Children[i] is Rectangle && Support.IsImport == true) { ++Support.Count; Rectangle tempImage = (Rectangle)WorkspaceWorking.Children[i]; if (tempImage.Tag != Support.gridLine) { OBJECT temp = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, (int)tempImage.Tag, Support.Count, new VECTOR2D((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i])), new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)tempImage.Width, (int)tempImage.Height)); VECTOR2D tempPosition = Support.ConvertCoordination(temp); Support.listObject.Add(new OBJECT((int)ObjectType.VIRTUAL_OBJECT, (int)tempImage.Tag, Support.Count, tempPosition, new RECTANGLE(tempPosition.cX, tempPosition.cY, (int)tempImage.Width, (int)tempImage.Height))); } } } Support.IsImport = false; if (Support.quadTree == null) { Support.quadTree = new CNode(0, PositionOfNode.TopLeft, new RECTANGLE(0, 8192, 8192, 8192)); for (int i = 0; i < Support.listObject.Count; ++i) { Support.quadTree.InsertObject(Support.quadTree, Support.listObject[i]); } } ExportXml.getInstance().MWriter.WriteStartDocument(); ExportXml.getInstance().WriteInfomationForMap(); ExportXml.getInstance().writeQuadtreeToXml(Support.quadTree, ExportXml.getInstance().MWriter); ExportXml.getInstance().MWriter.WriteEndDocument(); ExportXml.getInstance().MWriter.Close(); Support.IsExportXml = true; MessageBox.Show("Map đã được tạo thành công, dùng file map.xml để load game nhé ^^", "Thông báo"); } else { MessageBox.Show("Có map đâu mà đòi lưu ! - Muốn lưu hãy tạo map mới ^^", "Thông báo"); } }
public void InsertObject(CNode node, OBJECT obj) { RECTANGLE rect = RECTANGLE.Intersec(node.m_bound, obj.RangeOfMovement); if (rect.cX == 0 && rect.cY == 0 && rect.width == 0 && rect.height == 0) { return; } node.m_listObject.Add(obj); return; }
public static int CreatePickup(string pickName, string probsName, int value = 1) { int pickHash = GAMEPLAY.GET_HASH_KEY(pickName.ToString()); int propHash = 0; if (probsName != "default") { propHash = GAMEPLAY.GET_HASH_KEY(probsName.ToString()); } Vector3 vec = GetPosition(); return(OBJECT.CREATE_PICKUP(pickHash, vec.X, vec.Y, vec.Z, 700, value, true, propHash)); }
public static void AddVehicle(string nr_object, string name, string obj_type, int id_client) { //Create new Employee LINQDataContext db = new LINQDataContext(); OBJECT newVehicle = new OBJECT(); newVehicle.nr_object = nr_object; newVehicle.name = name; newVehicle.obj_type = obj_type; newVehicle.id_client = id_client; //Add new Customer to database db.OBJECT.InsertOnSubmit(newVehicle); //Save changes to Database. db.SubmitChanges(); }
public void ConvertToCanvasForFileExisted() { for (int i = 0; i < WorkspaceWorking.Children.Count; ++i) { if (WorkspaceWorking.Children[i] is Rectangle) { Rectangle tempRect = (Rectangle)WorkspaceWorking.Children[i]; if ((int)tempRect.Tag == (int)ObjectID.TILE_BASE) { ++Support.Count; OBJECT temp = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, (int)tempRect.Tag, Support.Count, new VECTOR2D((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i])), new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)tempRect.Width, (int)tempRect.Height)); VECTOR2D tempPosition = Support.ConvertCoordination(temp); Support.listObject.Add(new OBJECT((int)ObjectType.VIRTUAL_OBJECT, (int)tempRect.Tag, Support.Count, tempPosition, new RECTANGLE(tempPosition.cX, tempPosition.cY, (int)tempRect.Width, (int)tempRect.Height))); } } } }
public static OBJECT GetObjectData(string path) { OBJECT obj = new OBJECT(); foreach (OBJECT data in objectsData) { if (data.path != null) { if (data.path == path) { Debug.Log(data.path + "," + path); obj = data; } } } return(obj); }
public static void SpawnWave(string path, Vector3 offset = new Vector3()) { OBJECT enemy = new OBJECT(); string temp = Resources.Load("Others/" + path, typeof(TextAsset)).ToString(); if (temp == null) { return; } //行分け string[] lineText = temp.Split('\n'); foreach (string line in lineText) { if (line[0] != '#')//コメントアウトは読み込まない { string[] dataText = line.Split(' '); //敵の数 //敵の種類 x y Z scale(記述なしで1) enemy = GetObjectData(dataText[0]); enemy.pos.x = float.Parse(dataText[1]) * 10; enemy.pos.y = float.Parse(dataText[2]); enemy.pos.z = float.Parse(dataText[3]) * 10; if (dataText.Length >= 5) { //enemy.scale = float.Parse(dataText[4]);これではいけない //ene_001 2 3 4 ←4の右側に空白がある場合形式エラーが起きる //成功検証のためTryParseを利用 if (!float.TryParse(dataText[4], out enemy.scale)) { //空白があったら大体スケールの変更はないので等倍 enemy.scale = 3.0f; } } else { enemy.scale = 1.0f; } enemy.pos += offset; Debug.Log(enemy.pos); CreateObjectType(enemy); } } }
public static void AddObject(string nr, string name, Int32 id, string type) { //Create new Employee LINQDataContext db = new LINQDataContext(); OBJECT newObject = new OBJECT(); newObject.nr_object = nr; newObject.name = name; newObject.id_client = id; newObject.obj_type = type; //Add new Customer to database db.OBJECT.InsertOnSubmit(newObject); //Save changes to Database. db.SubmitChanges(); return; }
//検出したタイプによって生成を変更させる public static void CreateObjectType(OBJECT data) { switch (data.type) { case "A": //危害加えない Human.CreateHuman(data); break; case "B": //敵 Enemy.CreateEnemy(data); break; case "C": //静止 BaseObject.CreateObject(data.path); break; default: break; } }
public bool ConvertFromTileToObject() { if (Support.map != null) { if (Support.listObject == null) { Support.listObject = new List <OBJECT>(); } else if (Support.listObject.Count != 0) { Support.listObject.Clear(); } for (int i = 0; i < (int)(Support.map.BitMap.PixelHeight) / Support.HEIGHT_OF_TILE; ++i) { for (int j = 0; j < (int)(Support.map.BitMap.PixelWidth) / Support.WIDTH_OF_TILE; ++j) { if (Support.listObject != null) { ++Support.Count; OBJECT tempObject = new OBJECT((int)ObjectType.TILE_MAP, Support.map.ArrMap[i, j], Support.Count, new VECTOR2D(j * Support.WIDTH_OF_TILE, i * Support.HEIGHT_OF_TILE), new RECTANGLE(j * Support.WIDTH_OF_TILE, i * Support.HEIGHT_OF_TILE, Support.WIDTH_OF_TILE, Support.HEIGHT_OF_TILE)); VECTOR2D tempPosition = Support.ConvertCoordination(tempObject); Support.listObject.Add(new OBJECT((int)ObjectType.TILE_MAP, Support.map.ArrMap[i, j], Support.Count, tempPosition, new RECTANGLE(tempPosition.cX, tempPosition.cY, Support.WIDTH_OF_TILE, Support.HEIGHT_OF_TILE))); } } } for (int i = 0; i < Support.map.ListLedPosition.Count; ++i) { ++Support.Count; OBJECT tempObject = new OBJECT((int)ObjectType.LED_OBJECT, 0, Support.Count, new VECTOR2D(Support.map.ListLedPosition[i].cX, Support.map.ListLedPosition[i].cY), new RECTANGLE(Support.map.ListLedPosition[i].cX, Support.map.ListLedPosition[i].cY, 2, 2)); VECTOR2D position = Support.ConvertCoordination(tempObject); Support.listObject.Add(new OBJECT((int)ObjectType.LED_OBJECT, 0, Support.Count, new VECTOR2D(position.cX, position.cY), new RECTANGLE(position.cX, position.cY, 2, 2))); } return(true); } return(false); }
public static async Task <string> Add(HttpRequest Request) { Employee employeeRequestBody = await JSON.httpContextDeseriliser <Employee>(Request); bool roleExist = IsRoleExist(employeeRequestBody.designation); if (IsEmployeeExist(employeeRequestBody.id.ToString())) { return("Employee already Existed"); } if (!roleExist) { return("Designation does not Exist"); } string values = OBJECT.GetValues <Employee>(employeeRequestBody); string keys = OBJECT.GetKeys <Employee>(employeeRequestBody); return(Insert(keys, values)); }
internal virtual void OnObjectEdit(OBJECT entry) { //Get State bool ioState = io.Open; if (!ioState) { io.OpenIO(); } //Write int index = Array.IndexOf(objects, entry); io.Position = objectAddresses[index]; io.Out.Write(entry); //Close? if (!ioState) { io.CloseIO(); } }
protected void pushParam(OBJECT param) { mParameterInfoList.Add(param); }
public void move_to_update_position(object sender, MouseEventArgs m) { if (isDragged == true && m.LeftButton == MouseButtonState.Pressed && (Support.IsVirtualObject == true || Support.IsJump == true || Support.IsVirtualWater == true)) { if (rect != null) { WorkspaceWorking.Children.Remove(rect); } endPosition = m.GetPosition(WorkspaceWorking); #region Scroll SrollViewer of Canvas if (endPosition.X > 800 + ScrollCanvas.HorizontalOffset) { ScrollCanvas.ScrollToHorizontalOffset(ScrollCanvas.HorizontalOffset + 1); ScrollCanvas.UpdateLayout(); } #endregion endPosition.X = ((int)endPosition.X / Support.WIDHT_OF_VIRTUALOBJECT) * Support.WIDHT_OF_VIRTUALOBJECT; endPosition.Y = ((int)endPosition.Y / Support.HEIGHT_OF_VIRTUALOBJECT) * Support.HEIGHT_OF_VIRTUALOBJECT; if ((int)endPosition.X % Support.WIDHT_OF_VIRTUALOBJECT > 0 || (endPosition.X - startPosition.X) / Support.WIDHT_OF_VIRTUALOBJECT < 1) { endPosition.X += Support.WIDHT_OF_VIRTUALOBJECT; } if ((int)endPosition.Y % Support.HEIGHT_OF_VIRTUALOBJECT > 0 || (endPosition.Y - startPosition.Y) / Support.HEIGHT_OF_VIRTUALOBJECT < 1) { endPosition.Y += Support.HEIGHT_OF_VIRTUALOBJECT; } rect = new Rectangle(); rect.Tag = Support.virtualObject; rect.Width = (double)Math.Abs(endPosition.X - startPosition.X); rect.Height = (double)Math.Abs(endPosition.Y - startPosition.Y); if (Support.IsVirtualWater == true) { rect.Stroke = new SolidColorBrush(Colors.Blue); } else if (Support.IsJump == false) { rect.Stroke = new SolidColorBrush(Colors.Red); } else if (Support.IsJump == true) { rect.Stroke = new SolidColorBrush(Colors.Green); } rect.StrokeThickness = 3; if (endPosition.X > startPosition.X) { Canvas.SetLeft(rect, startPosition.X); finalPosition.X = startPosition.X; } else { Canvas.SetLeft(rect, endPosition.X); finalPosition.X = endPosition.X; } if (startPosition.Y < endPosition.Y) { Canvas.SetTop(rect, startPosition.Y); finalPosition.Y = startPosition.Y; } else { Canvas.SetTop(rect, endPosition.Y); finalPosition.Y = endPosition.Y; } Canvas.SetZIndex(rect, 2); WorkspaceWorking.Children.Add(rect); } else { if (isDragged == true && m.LeftButton == MouseButtonState.Released) { isDragged = false; if (rect != null) { ++Support.Count; if (Support.IsVirtualWater == false && Support.IsJump == false) { OBJECT temp = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, 0, Support.Count, new VECTOR2D((float)finalPosition.X, (float)finalPosition.Y), new RECTANGLE((float)finalPosition.X, (float)finalPosition.Y, (int)rect.Width, (int)rect.Height)); VECTOR2D tempPosition = Support.ConvertCoordination(temp); OBJECT obj = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, 0, Support.Count, new VECTOR2D((float)tempPosition.cX, (float)tempPosition.cY), new RECTANGLE((float)tempPosition.cX, (float)tempPosition.cY, (int)rect.Width, (int)rect.Height)); if (Support.listObject == null) { Support.listObject = new List <OBJECT>(); } if (obj.Bound.width != 0 && obj.Bound.height != 0) { Support.listObject.Add(obj); } obj = null; } else if (Support.IsVirtualWater == true) { OBJECT temp = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, 0, Support.Count, new VECTOR2D((float)finalPosition.X, (float)finalPosition.Y), new RECTANGLE((float)finalPosition.X, (float)finalPosition.Y, (int)rect.Width, (int)rect.Height)); VECTOR2D tempPosition = Support.ConvertCoordination(temp); EditPosition form = new EditPosition((int)tempPosition.cX, (int)tempPosition.cY); form.ShowDialog(); tempPosition = new VECTOR2D(EditPosition.finalLocationX, EditPosition.finalLocationY); OBJECT obj = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, (int)ObjectID.VIRTUAL_OBJECT_WATER, Support.Count, new VECTOR2D((float)tempPosition.cX, (float)tempPosition.cY), new RECTANGLE((float)tempPosition.cX, (float)tempPosition.cY, (int)rect.Width, (int)rect.Height)); if (Support.listObject == null) { Support.listObject = new List <OBJECT>(); } if (obj.Bound.width != 0 && obj.Bound.height != 0) { Support.listObject.Add(obj); } obj = null; } else if (Support.IsJump == true) { OBJECT temp = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, 0, Support.Count, new VECTOR2D((float)finalPosition.X, (float)finalPosition.Y), new RECTANGLE((float)finalPosition.X, (float)finalPosition.Y, (int)rect.Width, (int)rect.Height)); VECTOR2D tempPosition = Support.ConvertCoordination(temp); EditPosition form = new EditPosition((int)tempPosition.cX, (int)tempPosition.cY); form.ShowDialog(); tempPosition = new VECTOR2D(EditPosition.finalLocationX, EditPosition.finalLocationY); OBJECT obj = new OBJECT((int)ObjectType.VIRTUAL_OBJECT, (int)ObjectID.VIRTUAL_OBJECT_JUMP, Support.Count, new VECTOR2D((float)tempPosition.cX, (float)tempPosition.cY), new RECTANGLE((float)tempPosition.cX, (float)tempPosition.cY, (int)rect.Width, (int)rect.Height)); if (Support.listObject == null) { Support.listObject = new List <OBJECT>(); } if (obj.Bound.width != 0 && obj.Bound.height != 0) { Support.listObject.Add(obj); } obj = null; } } rect = null; startPosition = endPosition; } } // Update coordination for tb if (this.tbX != null && this.tbY != null) { this.tbX.Text = m.GetPosition(WorkspaceWorking).X.ToString(); this.tbY.Text = (Support.HEIGHT_MAP - m.GetPosition(WorkspaceWorking).Y).ToString(); } if (Support.IsEraser == false) { #region .For to create enemyobject if (selectedItemFromListbox != null && m.LeftButton != MouseButtonState.Pressed) { isAdded = false; WorkspaceWorking.Children.Remove(tempSelectedItem); Image cursorImage = new Image(); cursorImage.Tag = selectedItemFromListbox.Tag; cursorImage.Source = selectedItemFromListbox.Source; cursorImage.Width = selectedItemFromListbox.Width; cursorImage.Height = selectedItemFromListbox.Height; cursorImage.Opacity = 0.8f; positionTempOfSelectedFromListbox = m.GetPosition(WorkspaceWorking); tempSelectedItem = cursorImage; if (Support.IsAlign == true) { #region .Collision between rambo & virtualobject for (int i = 0; i < WorkspaceWorking.Children.Count; ++i) { RECTANGLE cursor = new RECTANGLE((float)positionTempOfSelectedFromListbox.X, (float)positionTempOfSelectedFromListbox.Y, (int)cursorImage.Width, (int)cursorImage.Height); if (WorkspaceWorking.Children[i] is Rectangle) { Rectangle convertingObject = (Rectangle)(WorkspaceWorking.Children[i]); if (convertingObject.Tag == Support.virtualObject && ((int)cursorImage.Tag == (int)ObjectID.RAMBO || (int)cursorImage.Tag == (int)ObjectID.SNIPER_STANDING) || (int)cursorImage.Tag == (int)ObjectID.TANK || (int)cursorImage.Tag == (int)ObjectID.ENEMY_BIG_GUN_SHOOTING || (int)cursorImage.Tag == (int)ObjectID.ENEMY_RUN) { RECTANGLE tempRect = new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)convertingObject.Width, (int)convertingObject.Height); RECTANGLE collisionRect = RECTANGLE.IntersectCanvas(tempRect, cursor); if (collisionRect.width != 0 && collisionRect.height != 0) { positionTempOfSelectedFromListbox.Y = tempRect.cY - cursorImage.Height; } } else if (convertingObject.Tag == Support.gridLine && ((int)cursorImage.Tag == (int)ObjectID.GUN_ROTATING || (int)cursorImage.Tag == (int)ObjectID.BIG_GUN_ROTATING) || (int)cursorImage.Tag == (int)ObjectID.BRIDGE || (int)cursorImage.Tag == (int)ObjectID.WEAPON_SENSOR || (int)cursorImage.Tag == (int)ObjectID.FIRE_BRIDGE || (int)cursorImage.Tag == (int)ObjectID.BIG_BOSS_1 || (int)cursorImage.Tag == (int)ObjectID.BIG_CAPSULE_BOSS) { RECTANGLE tempRect = new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)convertingObject.Width, (int)convertingObject.Height); RECTANGLE collisionRect = RECTANGLE.IntersectCanvas(tempRect, cursor); if (collisionRect.width != 0 && collisionRect.height != 0) { positionTempOfSelectedFromListbox.X = tempRect.cX; positionTempOfSelectedFromListbox.Y = tempRect.cY; break; } } } } } Canvas.SetLeft(cursorImage, (double)(positionTempOfSelectedFromListbox.X)); Canvas.SetTop(cursorImage, (double)(positionTempOfSelectedFromListbox.Y)); WorkspaceWorking.Children.Add(cursorImage); #endregion } if (m.LeftButton == MouseButtonState.Pressed && selectedItemFromListbox != null && isAdded == false) { WorkspaceWorking.Children.Remove(tempSelectedItem); Image finalSelectedItem = new Image(); finalSelectedItem.Tag = selectedItemFromListbox.Tag; finalSelectedItem.Source = selectedItemFromListbox.Source; finalSelectedItem.Width = selectedItemFromListbox.Width; finalSelectedItem.Height = selectedItemFromListbox.Height; Canvas.SetLeft(finalSelectedItem, (double)(positionTempOfSelectedFromListbox.X)); Canvas.SetTop(finalSelectedItem, (double)(positionTempOfSelectedFromListbox.Y)); WorkspaceWorking.Children.Add(finalSelectedItem); isAdded = true; if ((int)finalSelectedItem.Tag == (int)ObjectID.WEAPON_CAPSULE || (int)finalSelectedItem.Tag == (int)ObjectID.WEAPON_SENSOR) { ItemList itemList = new ItemList(WorkspaceWorking, positionTempOfSelectedFromListbox); itemList.ShowDialog(); } } } else { for (int i = 0; i < WorkspaceWorking.Children.Count; ++i) { if (WorkspaceWorking.Children[i] is Image) { Image tempSelected = (Image)(WorkspaceWorking.Children[i]); if ((int)tempSelected.Tag != (int)ObjectType.TILE_MAP) { RECTANGLE rect = new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)tempSelected.Width, (int)tempSelected.Height); System.Windows.Point tempPoint = new System.Windows.Point(m.GetPosition(WorkspaceWorking).X, m.GetPosition(WorkspaceWorking).Y); if (rect.IsContain(tempPoint) == true) { WorkspaceWorking.Children.Remove(WorkspaceWorking.Children[i]); } } } else if (WorkspaceWorking.Children[i] is Rectangle) { Rectangle tempRect = (Rectangle)(WorkspaceWorking.Children[i]); if (tempRect.Tag == Support.virtualObject && tempRect.Tag != Support.gridLine) { RECTANGLE rect = new RECTANGLE((float)Canvas.GetLeft(WorkspaceWorking.Children[i]), (float)Canvas.GetTop(WorkspaceWorking.Children[i]), (int)tempRect.Width, (int)tempRect.Height); System.Windows.Point tempPoint = new System.Windows.Point(m.GetPosition(WorkspaceWorking).X, m.GetPosition(WorkspaceWorking).Y); if (rect.IsContain(tempPoint) == true) { WorkspaceWorking.Children.Remove(WorkspaceWorking.Children[i]); } } } } } #endregion }
protected override void Visit_OBJECT(OBJECT node) { /* MOVE CODE HERE */ }
protected virtual void Visit_OBJECT(OBJECT node) { }