private void InternalCounterUpdate(object sender, NumericEventArgs e) { if (e != null) _counter += e.Value; else _counter++; }
private void InternalCounterUpdate(object sender, NumericEventArgs e) { if (e != null) { _counter += e.Value; } else { _counter++; } }
protected virtual void HandleStroke(object sender, NumericEventArgs args) { this.Substrate.Invalidate(); }