public MoveAboutSigil(GameObject Model, float xv, float yv, float zv, float axisv, float amountv) : base(Model) { x.SetValue(xv); y.SetValue(yv); z.SetValue(zv); x.SetValue(axisv); y.SetValue(amountv); }
public TranslateSigil(GameObject Model, float xv, float yv, float zv) : base(Model) { x.SetValue(xv); y.SetValue(yv); z.SetValue(zv); }
public SetColorSigil(GameObject Model, float xv, float yv, float zv) : base(Model) { x.SetValue(xv); y.SetValue(yv); z.SetValue(zv); }
public WaitSigil(GameObject Model, float secondsv) : this(Model) { seconds.SetValue(secondsv); }