private void Start() { numberAnimation = GameObject.FindGameObjectWithTag("GameController").GetComponent <NumberAnimation>(); gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameController>(); highScore = GameObject.FindGameObjectWithTag("HighScore").GetComponent <TextMeshProUGUI>(); highScore.text = PlayerPrefs.GetFloat("HighScore", 0f).ToString("#.##"); }
private void Start() { Advertisement.Initialize(GooglePlayID, testMode); hbarCanvas = GameObject.FindGameObjectWithTag("hbarcanvas").GetComponent <CanvasGroup>(); playerCube = GameObject.FindGameObjectWithTag("playercube"); explotionObj = GameObject.FindGameObjectWithTag("explosion"); explosion = explotionObj.GetComponent <ParticleSystem>(); explosionSource = explotionObj.GetComponent <AudioSource>(); currentHealth = maxHealth; healthBar.SetMaxHealth(maxHealth); numberAnimation = gameObject.GetComponent <NumberAnimation>(); damageAmount = 5.5f; decHealth = false; restartStarted = true; vibrate = true; if ((PlayerPrefs.GetInt("ads", 0)) % 3 == 0 && Advertisement.IsReady()) { Advertisement.Show(); } else { PlayerPrefs.SetInt("ads", PlayerPrefs.GetInt("ads", 0) + 1); } }
private void Start() { gameController = GameObject.Find("Game Controller").GetComponent <GameController>(); numberAnimation = GameObject.Find("Game Controller").GetComponent <NumberAnimation>(); }