// The function is called when starting a new game. // generates new secret chamber ID and reset game variable to initial value; public void NewGame() { // generate the secret chamber ID where bullet will be SecretChamberID = NumGenerator.Next(1, NoOfChamber + 1); AwayCount = 2; // Total Available away shots 2 CurrentChamberID = 1; //always start on chamber 1 }
public int MakeRandom() { return(NumGenerator.Next(1, 100)); }