private void Awake() { rb = GetComponent <Rigidbody2D>(); et = GetComponent <EffectTools>(); animator = GetComponent <Animator>(); col = GetComponent <Collider2D>(); navigator = GetComponent <NpcNavigator>(); }
private void Awake() { controller = GetComponent <IMovementController>(); navigator = GetComponent <NpcNavigator>(); ed = GetComponent <EventDispatcher>(); }