コード例 #1
0
    public void AddNpcAction(NpcAction npcAction)
    {
        if (System.Object.ReferenceEquals(npcAction, null))
        {
            return;
        }
        NpcMgr npcMgr = GetNpcMgr(npcAction.NpcActionStatus);

        if (System.Object.ReferenceEquals(npcMgr, null))
        {
            return;
        }
        npcMgr.AddNpcAction(npcAction);
    }
コード例 #2
0
    private static void NNN(NpcMgr npcMgr, Transform npcActionStatusTrans, System.UInt16 stationIndex)
    {
        int npcCount = npcActionStatusTrans.childCount;

        for (int i = 0; i < npcCount; ++i)
        {
            Transform npcTrans  = npcActionStatusTrans.GetChild(i);
            NpcAction npcAction = npcTrans.GetComponent <NpcAction> ();
            if (npcAction == null)
            {
                continue;
            }
            // int npcId = Interlocked.Increment(ref StationEngine.StartNpcId); //原子操作
            // npcAction.NpcId = npcId;
            npcAction.StationIndex = stationIndex;
            npcMgr.AddNpcAction(npcAction);
        }
    }