void ChangeEmotion(Emotion emotion, bool final = false) { emotionImage.texture = final ? NozomuData.GetEmotionFinal(emotion) : NozomuData.GetEmotion(emotion); foreach (RawImage im in worldMonitors) { im.texture = final ? NozomuData.GetEmotionFinal(emotion) : NozomuData.GetEmotion(emotion); } }
private static void OnScriptsReloaded() { instance = FindObjectOfType <NozomuData>(); }
private void Awake() { instance = this; PrepareData(); }