internal void End() { MonitorsDispose(); NotifyIconContainer.Dispose(); _settingsWatcher.Dispose(); _powerWatcher.Dispose(); _brightnessWatcher.Dispose(); }
public virtual void End() { MonitorsDispose(); NotifyIconContainer.Dispose(); _displayWatcher.Dispose(); _powerWatcher.Dispose(); _brightnessWatcher.Dispose(); }
protected override void Dispose(bool disposing) { if (_disposed) { return; } if (disposing) { _worker?.Dispose(); NotifyIconContainer.Dispose(); Settings.Current.Dispose(); } _disposed = true; base.Dispose(disposing); }