// Use this for initialization void Start() { MethodInfo[] methods = this.GetType().GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance); foreach (MethodInfo m in methods) { Subscribe[] subs = (Subscribe[])m.GetCustomAttributes(typeof(Subscribe), true); if (subs != null && subs.Length > 0) { NotifierManager.registerNotification(subs[0].GetSubscription(), Delegate.CreateDelegate(typeof(Action <Notification>), this, m.Name) as Action <Notification>); } } eneymyBirthNum = 1; eneymyBirthCount = 1; randomBirthRect = new Rect(birthPlaceMin.transform.position.x, birthPlaceMin.transform.position.y, birthPlaceMax.transform.position.x - birthPlaceMin.transform.position.x, birthPlaceMax.transform.position.y - birthPlaceMin.transform.position.y); }
void CheckAttackTarget(Collider other) { if (other.transform.tag == "Sword") { var playerEntity = other.gameObject.GetComponentInParent <PlayerEntity>(); if (playerEntity != null) { if (playerEntity.stateInfo.IsName("handRun")) { return; } } testHpBar.gameObject.SetActive(false); var skinnedVoxelExplosion = this.GetComponent <VoxelSkinnedAnimationObjectExplosion>(); if (skinnedVoxelExplosion != null) { if (!skinnedVoxelExplosion.enabled) { var collider = this; collider.enabled = false; skinnedVoxelExplosion.SetExplosionCenter(skinnedVoxelExplosion.transform.worldToLocalMatrix.MultiplyPoint3x4(transform.position)); var animator = collider.GetComponent <Animator>(); var animatorEnabled = false; if (animator != null) { animatorEnabled = animator.enabled; animator.enabled = false; } skinnedVoxelExplosion.BakeExplosionPlay(lifeTime, () => { Destroy(skinnedVoxelExplosion.gameObject); NotifierManager.SendNotification(PublicEnum.NotifierSendType.EnemyDie); }); } } } }