コード例 #1
0
 private void OnTriggerStay(Collider other)
 {
     if (other.gameObject.tag == "NPC")
     {
         if (Input.GetKeyDown(KeyCode.E))
         {
             GameObject npc = other.gameObject;
             TriggerDialogue(npc);
             notifications.CleanNotifications();
         }
     }
 }