コード例 #1
0
    //----------------------------------------------------------------------------
    //	@brief		ローカル通知のキャンセル
    //----------------------------------------------------------------------------
    public static void CancelAllNotifications()
    {
        if (Patcher.Instance.GetLocalNotificationCancelDisable())
        {
            return;
        }

#if LOCAL_NOTIFICATION_EDITOR
#if DEBUG_LOG
        // Editor
        Debug.Log("CancelAllNotification");
#endif
#elif LOCAL_NOTIFICATION_ANDROID
        // Android
        ELANManager.CancelAllNotifications();
#elif LOCAL_NOTIFICATION_IOS
        // iOS
        if (NotificationServices.localNotificationCount >= 0)
        {
            LocalNotification notification = new LocalNotification();
            if (notification != null)
            {
                notification.applicationIconBadgeNumber = -1;
                NotificationServices.PresentLocalNotificationNow(notification);

                NotificationServices.CancelAllLocalNotifications();
                NotificationServices.ClearLocalNotifications();
            }
        }
#endif
    }
コード例 #2
0
    void OnApplicationPause(bool paused)
    {
        if (paused)
        {
            Schedule(User.GetLifesManager.GetTimeWhenAllLifesWillRestored(), GameStrings.GetLocalizedString(GameStrings.LocalNotifications_AllLifesRestored), IdEvent_AllLifesRestored);

            DateTime date = DateTime.Now;
            date = date.AddDays(1);
            Schedule(date, GameStrings.GetLocalizedString(GameStrings.LocalNotifications_LaunchMe24Hours), IdEvent_RememberAfter24hours);

            date = date.AddDays(1);
            Schedule(date, GameStrings.GetLocalizedString(GameStrings.LocalNotifications_LaunchMe48Hours), IdEvent_RememberAfter48hours);

            date = date.AddDays(5);
            Schedule(date, GameStrings.GetLocalizedString(GameStrings.LocalNotifications_LaunchMe7Days), IdEvent_RememberAfter7Days);
        }
        else
        {
            LocalNotification setToZeroBadge = new LocalNotification();
            setToZeroBadge.fireDate = System.DateTime.Now;
            setToZeroBadge.applicationIconBadgeNumber = -1000;
            setToZeroBadge.hasAction = true;
            NotificationServices.PresentLocalNotificationNow(setToZeroBadge);

            CancelAllEvents();
        }
    }
コード例 #3
0
    //清空所有本地消息
    static void IOS_CleanNotification()
    {
        LocalNotification l = new LocalNotification();

        l.applicationIconBadgeNumber = -1;
        NotificationServices.PresentLocalNotificationNow(l);
        NotificationServices.CancelAllLocalNotifications();
        NotificationServices.ClearLocalNotifications();
    }
コード例 #4
0
 //清空所有本地消息
 void CleanNotification()
 {
             #if UNITY_IOS || UNITY_IPHONE
     LocalNotification l = new LocalNotification();
     l.applicationIconBadgeNumber = -1;
     NotificationServices.PresentLocalNotificationNow(l);
     NotificationServices.CancelAllLocalNotifications();
     NotificationServices.ClearLocalNotifications();
             #endif
 }
        protected void ClearLocalNotifications()
        {
            LocalNotification localNotification = new LocalNotification();

            localNotification.applicationIconBadgeNumber = -1;
            NotificationServices.PresentLocalNotificationNow(localNotification);
            NotificationServices.CancelAllLocalNotifications();
            NotificationServices.ClearLocalNotifications();
            EtceteraBinding.setBadgeCount(0);
        }
コード例 #6
0
ファイル: iBeaconTest.cs プロジェクト: PawkaHub/Journey
    void DidExitRegion(object sender, CLLocationManager.DidExitEventArgs e)
    {
        var notif = new LocalNotification();

        notif.alertBody = "Lost beacon!";
        NotificationServices.PresentLocalNotificationNow(notif);

        Log("Left region.");
        locationManager.StopRangingBeaconsInRegion(beaconRegion);
    }
コード例 #7
0
ファイル: iBeaconTest.cs プロジェクト: PawkaHub/Journey
    void DidEnterRegion(object sender, CLLocationManager.DidEnterEventArgs e)
    {
        var notif = new LocalNotification();

        notif.alertBody = "Found beacon!";
        NotificationServices.PresentLocalNotificationNow(notif);

        Log("Found beacon.");
        locationManager.StartRangingBeaconsInRegion(beaconRegion);
    }
コード例 #8
0
 /// <summary>
 /// Uklanja sve setovane  lokalne notifikacije (Samo IOS)
 /// </summary>
 public void CancelAllNotifications()
 {
             #if UNITY_IOS && !UNITY_EDITOR
     //Empty notification to clear badge number
     LocalNotification l = new LocalNotification();
     l.applicationIconBadgeNumber = -1;
     NotificationServices.PresentLocalNotificationNow(l);
     NotificationServices.CancelAllLocalNotifications();
     NotificationServices.ClearLocalNotifications();
     NotificationServices.ClearLocalNotifications();
             #endif
 }
コード例 #9
0
ファイル: IOSManagerImpl.cs プロジェクト: ryan-ash/ld44-coin
        public override void PostLocalNotification(string title, string text, int id, IDictionary <string, string> userData, string notificationProfile, int badgeNumber, ICollection <Button> buttons)
        {
            if (!CheckInitialized())
            {
                return;
            }

            if (m_enabled)
            {
                NotificationServices.PresentLocalNotificationNow(CreateLocalNotification(title, text, id, userData, notificationProfile, badgeNumber));
            }
        }
コード例 #10
0
    //清空所有本地消息
    void CleanNotification()
    {
#if UNITY_IPHONE
        if (Application.platform == RuntimePlatform.IPhonePlayer)
        {
            LocalNotification l = new LocalNotification();
            l.applicationIconBadgeNumber = -1;
            NotificationServices.PresentLocalNotificationNow(l);
            NotificationServices.CancelAllLocalNotifications();
            NotificationServices.ClearLocalNotifications();
        }
#endif
    }
コード例 #11
0
    /// <summary>
    /// 清空所有本地消息
    /// </summary>
    internal void CleanNotification()
    {
#if UNITY_IPHONE || NEW_EGSDK_IOS
        UnityEngine.LocalNotification l = new UnityEngine.LocalNotification();
        l.applicationIconBadgeNumber = -1;
        NotificationServices.PresentLocalNotificationNow(l);
        NotificationServices.CancelAllLocalNotifications();
        NotificationServices.ClearLocalNotifications();
#endif

#if UNITY_ANDROID || NEW_EGSDK_ANDROID
        // AndroidLocalNotification.CancelNotification(1);
        // AndroidLocalNotification.CancelNotification(2);
        AndroidLocalNotification.CancelAllNotifications();
#endif
    }
コード例 #12
0
 //清空所有本地消息
 void CleanNotification()
 {
             #if UNITY_EDITOR
             #else
                     #if UNITY_ANDROID
     if (InitNotificator())
     {
         m_ANObj.CallStatic("ClearNotification");
         //this.Text_Message.text = "Notification has been cleaned";
     }
                     #endif
                     #if UNITY_IPHONE
     LocalNotification l = new LocalNotification();
     l.applicationIconBadgeNumber = -1;
     NotificationServices.PresentLocalNotificationNow(l);
     NotificationServices.CancelAllLocalNotifications();
     NotificationServices.ClearLocalNotifications();
                     #endif
             #endif
 }
コード例 #13
0
    /// <summary>
    /// Pushs the local message.
    /// </summary>
    /// <param name="dtime">Dtime.</param>
    /// <param name="alertBody">Alert body.</param>
    /// <param name="alertAction">Alert action.</param>
    /// <param name="alertLaunchImage">Alert launch image.</param>
    /// <param name="applicationIconBadgeNumber">Application icon badge number.</param>
    /// <param name="soundName">Sound name.</param>
    /// <param name="userinfo">Userinfo.</param>
    public void PushLocalMsg(DateTime dtime, string alertBody, string alertAction = "",
                             string alertLaunchImage = "", int applicationIconBadgeNumber = -1,
                             string soundName        = "", IDictionary userinfo = null
                             )
    {
        LocalNotification noti = new LocalNotification();

        noti.alertBody = alertBody;
        noti.fireDate  = dtime;

        if (alertAction != "")
        {
            noti.alertAction = alertAction;
        }
        if (alertLaunchImage != "")
        {
            noti.alertLaunchImage = alertLaunchImage;
        }
        if (applicationIconBadgeNumber != -1)
        {
            noti.applicationIconBadgeNumber = applicationIconBadgeNumber;
        }
        if (soundName != "")
        {
            noti.soundName = soundName;
        }
        if (userinfo != null)
        {
            noti.userInfo = userinfo;
        }

        if (dtime.Ticks == DateTime.Now.Ticks)
        {
            NotificationServices.PresentLocalNotificationNow(noti);
        }
        else
        {
            NotificationServices.ScheduleLocalNotification(noti);
        }
    }