static bool GetPadPressedInput(Note.DrumPad drumFret, LaneInfo laneInfo, Dictionary <Note.DrumPad, MSChartEditorInputActions> inputsToCheck, Dictionary <int, Dictionary <Note.DrumPad, MSChartEditorInputActions?> > laneCountOverridesDict) { if (laneCountOverridesDict != null) { Dictionary <Note.DrumPad, MSChartEditorInputActions?> inputOverrideDict; MSChartEditorInputActions?overrideInput; if (laneCountOverridesDict.TryGetValue(laneInfo.laneCount, out inputOverrideDict) && inputOverrideDict.TryGetValue(drumFret, out overrideInput)) { bool inputFound = false; if (overrideInput != null) { inputFound = MSChartEditorInput.GetInputDown((MSChartEditorInputActions)overrideInput); } return(inputFound); } } MSChartEditorInputActions input; if (inputsToCheck.TryGetValue(drumFret, out input)) { return(MSChartEditorInput.GetInputDown(input)); } return(false); }
/******************************** Keyboard Alts ********************************************/ public static bool GetPadPressedInputKeyboard(Note.DrumPad drumFret, LaneInfo laneInfo) { switch (drumFret) { case (Note.DrumPad.Red): return(Input.GetKeyDown(KeyCode.Alpha1)); case (Note.DrumPad.Yellow): return(Input.GetKeyDown(KeyCode.Alpha2)); case (Note.DrumPad.Blue): return(Input.GetKeyDown(KeyCode.Alpha3)); case (Note.DrumPad.Orange): return(Input.GetKeyDown(KeyCode.Alpha4)); case (Note.DrumPad.Green): return(Input.GetKeyDown(KeyCode.Alpha5)); case (Note.DrumPad.Kick): return(Input.GetKeyDown(KeyCode.Alpha0)); default: Debug.LogError("Unhandled note type for drum input: " + drumFret); break; } return(false); }
public static bool GetPadPressedInput(this GamepadInput gamepad, Note.DrumPad drumFret, LaneInfo laneInfo) { Dictionary <Note.DrumPad, GamepadInput.Button?> inputOverrideDict; GamepadInput.Button?overrideInput; if (laneCountGamepadOverridesDict.TryGetValue(laneInfo.laneCount, out inputOverrideDict) && inputOverrideDict.TryGetValue(drumFret, out overrideInput)) { bool inputFound = false; if (overrideInput != null) { inputFound = gamepad.GetButtonPressed((GamepadInput.Button)overrideInput); } return(inputFound); } switch (drumFret) { case (Note.DrumPad.Red): return(gamepad.GetButtonPressed(GamepadInput.Button.B)); case (Note.DrumPad.Yellow): return(gamepad.GetButtonPressed(GamepadInput.Button.Y)); case (Note.DrumPad.Blue): return(gamepad.GetButtonPressed(GamepadInput.Button.X)); case (Note.DrumPad.Orange): return(gamepad.GetButtonPressed(GamepadInput.Button.RB)); case (Note.DrumPad.Green): return(gamepad.GetButtonPressed(GamepadInput.Button.A)); case (Note.DrumPad.Kick): return(gamepad.GetButtonPressed(GamepadInput.Button.LB)); default: Debug.LogError("Unhandled note type for drum input: " + drumFret); break; } return(false); }
public static bool GetPadPressedInput(Note.DrumPad drumFret, LaneInfo laneInfo) { Dictionary <Note.DrumPad, MSChartEditorInputActions?> inputOverrideDict; MSChartEditorInputActions?overrideInput; if (laneCountGamepadOverridesDict.TryGetValue(laneInfo.laneCount, out inputOverrideDict) && inputOverrideDict.TryGetValue(drumFret, out overrideInput)) { bool inputFound = false; if (overrideInput != null) { inputFound = MSChartEditorInput.GetInputDown((MSChartEditorInputActions)overrideInput); } return(inputFound); } switch (drumFret) { case Note.DrumPad.Red: return(MSChartEditorInput.GetInputDown(MSChartEditorInputActions.DrumPadRed)); case Note.DrumPad.Yellow: return(MSChartEditorInput.GetInputDown(MSChartEditorInputActions.DrumPadYellow)); case Note.DrumPad.Blue: return(MSChartEditorInput.GetInputDown(MSChartEditorInputActions.DrumPadBlue)); case Note.DrumPad.Orange: return(MSChartEditorInput.GetInputDown(MSChartEditorInputActions.DrumPadOrange)); case Note.DrumPad.Green: return(MSChartEditorInput.GetInputDown(MSChartEditorInputActions.DrumPadGreen)); case Note.DrumPad.Kick: return(MSChartEditorInput.GetInputDown(MSChartEditorInputActions.DrumPadKick)); default: Debug.LogError("Unhandled note type for drum input: " + drumFret); break; } return(false); }
public static bool GetCymbalPressedInput(Note.DrumPad drumFret, LaneInfo laneInfo) { return(GetPadPressedInput(drumFret, laneInfo, proDrumsPadToCymbalInputDict, null)); }
public static bool GetPadPressedInput(Note.DrumPad drumFret, LaneInfo laneInfo) { return(GetPadPressedInput(drumFret, laneInfo, drumPadToInputDict, laneCountGamepadOverridesDict)); }
public void SetHitTime(Note.DrumPad noteType, float time) { drumHitTimes[(int)noteType] = time; }
public float GetHitTime(Note.DrumPad noteType) { return(drumHitTimes[(int)noteType]); }
public static bool GetPadInputControllerOrKeyboard(this GamepadInput gamepad, Note.DrumPad drumFret, LaneInfo laneInfo) { return(GetPadPressedInput(gamepad, drumFret, laneInfo) || GetPadPressedInputKeyboard(drumFret, laneInfo)); }