public void WearableToSpecialistDtoShouldFail() { var wearableInstance = new WearableInstance(); var specialistInstanceDto = _mapper.Map <SpecialistInstanceDto>(wearableInstance); Assert.IsNull(specialistInstanceDto); }
public void WearableInstanceToItemInstanceDto() { var wearableInstanceGo = new WearableInstance(new Item()); var itemInstancedto = _mapper.Map <ItemInstanceDto>(wearableInstanceGo); Assert.IsNotNull(itemInstancedto); }
public void WearableInstanceToItemInstanceEntity() { var wearableInstanceGo = new WearableInstance(new Item()); var itemInstanceEntity = _mapper.Map <ItemInstance>(wearableInstanceGo); Assert.IsNotNull(itemInstanceEntity); }
public void WearableInstanceToItemInstanceGo() { var wearableInstanceGo = new WearableInstance(new Item()); var itemInstanceGo = _mapper.Map <GameObject.Providers.ItemProvider.Item.ItemInstance>(wearableInstanceGo); Assert.IsNotNull(itemInstanceGo); }