public void EditThirst(int value) { thirst = NormalizeParams.NormalizeIntParam(value); }
public void EditHunger(int value) { hunger = NormalizeParams.NormalizeIntParam(value); }
public IZone zone; // Зона локации //**КОНТРОЛЬ СОСТОЯНИЙ ПЕРСОНАЖА**// public void EditHealth(int value) { health = NormalizeParams.NormalizeIntParam(value); }
public void EditSleep(int value) { sleep = NormalizeParams.NormalizeIntParam(value); }
public void EditStamina(int value) { stamina = NormalizeParams.NormalizeIntParam(value); }
public void EditStamina(int stamina) { this.stamina += stamina; this.stamina = NormalizeParams.NormalizeIntParam(this.stamina); }
public void EditHealth(int health) { this.health += health; this.health = NormalizeParams.NormalizeIntParam(this.health); }