public static void Handle_RoomChat(ClientConnection Client, PacketReader reader, byte last) { //FF C0 02 FF DE 02 FF 13 00 00 2F 61 64 76 65 72 74 6F 70 65 6E 20 3A 31 32 33 35 00 04 Account User = Client.CurrentAccount; NormalRoom room = Rooms.GetRoom(User.CurrentRoomId); reader.Offset += 1; //FF short len = reader.ReadLEInt16(); byte[] text = reader.ReadByteArray(len); room.BroadcastToAll(new GameRoom_RoomChat(User.RoomPos, text, last)); if (room.RoomMasterIndex == User.RoomPos && !room.isPlaying) { room.ResetAutoChangeRoomMaster(); } }