public void It_Should_SimulateDemoGame_When_Given_ValidInput() { var config = ConfigurationLoader.LoadMastermindConfiguration(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "ConfigFiles", "StandardConfig.json")); var staticCodeGenerate = new CodeGenerator(new List <Peg> { Peg.Blue, Peg.Green, Peg.Orange, Peg.Red }); var feedbackRandomizer = new NonRandomizer(); var codeChecker = new CodeChecker(staticCodeGenerate, feedbackRandomizer); var game = new Game(config, codeChecker); var inputHappy = new List <string> { "blue, blue, green, green", "Red, blue, red, RED", "Blue, yellow, Green, red", "Blue, Green, PURPLE, Red", "blue, green, orange, red" }; var consoleDisplayStub = new ConsoleDisplayStub(); var gameEngine = new GameEngine(consoleDisplayStub, new ConsoleDemoInputCollector(inputHappy, consoleDisplayStub), new ConsoleInputProcessor(config), game); //Act gameEngine.PlayGame(); //Assert var expectedMessages = new List <string> { ClientConstants.Welcome, ClientConstants.Border, ClientConstants.SecretCode, "Blue, Green, Orange, Red", ClientConstants.Border, ClientConstants.GuessesLeft + 8 + ClientConstants.PromptGuess, inputHappy[0], ClientConstants.Feedback, "Black, White", ClientConstants.Border, ClientConstants.GuessesLeft + 7 + ClientConstants.PromptGuess, inputHappy[1], ClientConstants.Feedback, "Black, White", ClientConstants.Border, ClientConstants.GuessesLeft + 6 + ClientConstants.PromptGuess, inputHappy[2], ClientConstants.Feedback, "Black, Black, White", ClientConstants.Border, ClientConstants.GuessesLeft + 5 + ClientConstants.PromptGuess, inputHappy[3], ClientConstants.Feedback, "Black, Black, Black", ClientConstants.Border, ClientConstants.GuessesLeft + 4 + ClientConstants.PromptGuess, inputHappy[4], ClientConstants.Feedback, "Black, Black, Black, Black", ClientConstants.Border, ClientConstants.Winner }; Assert.Equal(expectedMessages, consoleDisplayStub.Messages); }
public void It_Should_SimulateGamePlay_When_Given_InvalidInput() { var config = ConfigurationLoader.LoadMastermindConfiguration(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "ConfigFiles", "StandardConfig.json")); var staticCodeGenerator = new CodeGenerator(new List <Peg> { Peg.Blue, Peg.Green, Peg.Yellow, Peg.Green }); var feedbackRandomizer = new NonRandomizer(); var codeChecker = new CodeChecker(staticCodeGenerator, feedbackRandomizer); var game = new Game(config, codeChecker); var consoleDisplayStub = new ConsoleDisplayStub(); var mockCollector = new Mock <ICollector>(); mockCollector.SetupSequence(x => x.Collect()) .Returns("Blue, green, reD, rainbow") .Returns("Blue, red, red, red, red") .Returns("Blue, blue") .Returns("") .Returns("hello") .Returns("blue, green, pink, red") .Returns("grey") .Returns("BLUE, green, YeLLoW, Green"); var gameEngine = new GameEngine( consoleDisplayStub, mockCollector.Object, new ConsoleInputProcessor(config), game); //Act gameEngine.PlayGame(); //Assert var expectedMessages = new List <string> { ClientConstants.Welcome, ClientConstants.Border, ClientConstants.SecretCode, "Blue, Green, Yellow, Green", ClientConstants.Border, ClientConstants.GuessesLeft + 8 + ClientConstants.PromptGuess, "Error: rainbow is an invalid colour!", ClientConstants.GuessesLeft + 8 + ClientConstants.PromptGuess, $"Error: you must pass in {config[DataConstants.CodeLength]} colours!", ClientConstants.GuessesLeft + 8 + ClientConstants.PromptGuess, $"Error: you must pass in {config[DataConstants.CodeLength]} colours!", ClientConstants.GuessesLeft + 8 + ClientConstants.PromptGuess, $"Error: you must pass in {config[DataConstants.CodeLength]} colours!", ClientConstants.GuessesLeft + 8 + ClientConstants.PromptGuess, "Error: hello is an invalid colour!", ClientConstants.GuessesLeft + 8 + ClientConstants.PromptGuess, "Error: pink is an invalid colour!", ClientConstants.GuessesLeft + 8 + ClientConstants.PromptGuess, "Error: grey is an invalid colour!", ClientConstants.GuessesLeft + 8 + ClientConstants.PromptGuess, ClientConstants.Feedback, "Black, Black, Black, Black", ClientConstants.Border, ClientConstants.Winner }; Assert.Equal(expectedMessages, consoleDisplayStub.Messages); }
public void It_Should_SimulateGamePlay_When_Given_ValidInput() { var config = ConfigurationLoader.LoadMastermindConfiguration(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "ConfigFiles", "StandardConfig.json")); var staticCodeGenerator = new CodeGenerator(new List <Peg> { Peg.Blue, Peg.Green, Peg.Yellow, Peg.Green }); var feedbackRandomizer = new NonRandomizer(); var codeChecker = new CodeChecker(staticCodeGenerator, feedbackRandomizer); var game = new Game(config, codeChecker); var consoleDisplayStub = new ConsoleDisplayStub(); var mockCollector = new Mock <ICollector>(); mockCollector.SetupSequence(x => x.Collect()) .Returns("blue, red, green, red") .Returns("green, yellow, green, blue") .Returns("Red, RED, red. Red") .Returns("Blue, Green, Yellow, Green"); var gameEngine = new GameEngine( consoleDisplayStub, mockCollector.Object, new ConsoleInputProcessor(config), game); //Act gameEngine.PlayGame(); //Assert var expectedMessages = new List <string> { ClientConstants.Welcome, ClientConstants.Border, ClientConstants.SecretCode, "Blue, Green, Yellow, Green", ClientConstants.Border, ClientConstants.GuessesLeft + 8 + ClientConstants.PromptGuess, ClientConstants.Feedback, "Black, White", ClientConstants.Border, ClientConstants.GuessesLeft + 7 + ClientConstants.PromptGuess, ClientConstants.Feedback, "White, White, White, White", ClientConstants.Border, ClientConstants.GuessesLeft + 6 + ClientConstants.PromptGuess, ClientConstants.Feedback, "", ClientConstants.Border, ClientConstants.GuessesLeft + 5 + ClientConstants.PromptGuess, ClientConstants.Feedback, "Black, Black, Black, Black", ClientConstants.Border, ClientConstants.Winner }; Assert.Equal(expectedMessages, consoleDisplayStub.Messages); }